VR & AR

Google is leading the way in an assumed $500 million dollar funding round for Magic Leap, a shadowy company at the technological crossroads of cinema, augmented, and virtual reality. Is "Cinematic Reality" the imaging advancement that usurps holography as the far-flung pinnacle in visual experience? And will it arrive sooner than we think?
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Whether you think virtual reality is nothing more than a gimmick or the next big thing, it's coming and may transform how we approach film production, as evidenced by a short virtual reality film by New Deal Studios and Jaunt VR.
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3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.
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A group of Polish engineers, coders, and designers built an augmented reality rig featuring an Oculus Rift and two GoPros, and shared the demonstration / making of video. Is this backyard experiment an indicator of where augmented reality is heading?
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In the wake of Facebook's $2bn swoop for Oculus Rift, last week's announcement that Sony is building a VR headset for the Playstation 4 seems a bit more significant. Are we about to see a domestic VR arms race? Or is AR (Augmented Reality) as epitomised by Google Glass the best way forward in the short term?
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What's behind the Facebook takeover of the plucky Kickstarter-funded Oculus Rift? Why would Facebook want to own a Virtual Reality company?
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The new Sony Playstation 4 is pushing augmented reality about as far as we've seen so far. Imagine if your Google Glass started doing this...
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One thing that virtual reality has always needed, and sadly lacked, is, you know, reality
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All eyes are on bigger displays, from projectors to the 4K tidal wave on the horizon, but what if the next revolution is something that's already here?
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