VR & AR

Microsoft has unveiled HoloLens 2, an upgraded version of the mixed-reality headgear and the nearest thing yet to being able to interact Minority Report style with the dimensional internet. But this is not aimed at gamers, visual entertainment, office workers or casual punters. This is a hardcore piece of computing for industry which takes AR very seriously indeed.
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Data glasses are about to get 8K, OLED and a mass production push.
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Who'd have thought you could stage a live virtual studio using only a PC and a GPU? The Future Group's Pixotope is a staggering illustration of commodity computer power - and of course, some very clever software. 
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At the end of September, Facebook unveiled a volumetric 360-degree camera built in a collaboration with RED Digital Cinema. Known as the Manifold, the new system may be first and foremost a VR camera, but volumetric cameras also hold great promise to traditional video industry.
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Is the lack of a shared vocabulary shooting the 360 industry in the foot? Sarah Redohl thinks this could well be the case.
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The sale by Virtual Reality production pioneer Jaunt of its VR equipment division should not be seen as another nail in the VR coffin. On the contrary, VR – like stereoscopic 3D – will return bigger and better than before with augmented reality a means to that end. It is AR to which Jaunt is turning its attention.
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Answer? Google Earth Pro. Until January 2015, this high resolution, professional version of the popular mapping software Google Earth, cost broadcasters and institutional users an annual subscription of $399/year. Now it’s free for everybody to download to their PC or Mac Desktop, but with the recent introduction of 4K output resolution, GE Pro could become your new best friend!
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To promote one of its latest series, Nickelodeon has employed some clever technology using a combination of VR and mixed reality to allow journalists to conduct realtime interviews with the characters from a cartoon show, right inside their world.
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Is Facebook’s new Oculus Quest VR headset a more powerful Oculus Go, a less powerful Rift, or something else entirely?
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As far as high end specs go, everyone else might struggle to beat the concept of 16 8K Helium sensors arrayed together in a single rig…
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Reports of the death of VR may have been greatly exagerrated.
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