VR & AR

Our palm lines and fingerprints are as unique as our face and the movement of our fingers and hands as expressive as our eyes but animating them has proved as tough a challenge as overcoming the Uncanny Valley.
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The falling green code which opens all The Matrix movies represents the encoded activity of the virtual reality environment (aka the Matrix). An earlier version of digital rain, to which the Wachowskis’ paid homage, is the 1995 manga classic Ghost in the Shell. The idea has now been given a fresh twist as an art exhibit and it’s arguably more…
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VFX simulations, especially of photoreal digital humans, involve painstaking scanning, modelling, texturing and lighting, but the latest technologies might soon allow anyone to generate high-fidelity 3D avatars out of a single picture and create animations in real-time.
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MicroLEDs are the revolutionary new display technology that will form the future for all types of gadgetry that requires a screen.
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A sceptic who previously wrote off virtual reality decides to try one of the modern breed of VR headsets to see if the experience has improved.
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When it comes to seemingly infinitely increasing resolutions it is all too easy to forget that there are very real, and much needed, reasons why they are required. And it goes well beyond conventional video and filmmaking.
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Microsoft has unveiled HoloLens 2, an upgraded version of the mixed-reality headgear and the nearest thing yet to being able to interact Minority Report style with the dimensional internet. But this is not aimed at gamers, visual entertainment, office workers or casual punters. This is a hardcore piece of computing for industry which takes AR very seriously indeed.
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Data glasses are about to get 8K, OLED and a mass production push.
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Who'd have thought you could stage a live virtual studio using only a PC and a GPU? The Future Group's Pixotope is a staggering illustration of commodity computer power - and of course, some very clever software. 
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At the end of September, Facebook unveiled a volumetric 360-degree camera built in a collaboration with RED Digital Cinema. Known as the Manifold, the new system may be first and foremost a VR camera, but volumetric cameras also hold great promise to traditional video industry.
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Is the lack of a shared vocabulary shooting the 360 industry in the foot? Sarah Redohl thinks this could well be the case.
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