Post & VFX

Dave Shapton talked to Evan Groenke, Product Manager Desktop Discrete Graphics, on the NAB 2017 showfloor about just how powerful the company's new Radeon Pro Duo graphics card is.
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Margaret Craig, CEO of Signiant, talks Media Shuttle and more with RedShark Editor-in-Chief, Dave Shapton.
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Blackmagic claims that a complete back-end rewrite now means that the new Davinci Resolve 14 is up to 10 times faster than before. Not only that but, following the acquisition of Fairlight last year, it will also feature the full Fairlight audio engine.
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In case you thought it was expensive to use Media Composer: how about getting it for nothing?
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The first fruit of Pond5’s Global Partner Program is almost the definition of a win-win, and should see Adobe CC users gain access to an enhanced library of video clips, while clip creators themselves get to access a fecund global marketplace.
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Adobe has announced a significant update to the Creative Cloud suite. And rather than announcing updates which would then deliver later in the spring following NAB, these product updates are available immediately.
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You just shot your latest project in 4K. Now you need to edit it. That is, of course, where the fun really begins. But there is a solution to all the problems that may crop up. First of all though, let’s break down some of the requirements for your project: - You have some stock HD footage you want to…
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FilmLight is looking to grow its user base with a new free edition which is at turns more curated and more involved than its rivals. By Matt Gregory
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RedShark Review: Noise is a problem, especially with small-sensor cameras. VideoDenoise is a new $49 noise reduction plug-in for Final Cut Pro X and Premiere Pro from CrumplePop that claims to beat noise efficiently, using a simple interface. Erik Vlietinck tested it out alongside Red Giant’s Denoiser III and the older Photon Pro plug-in.
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One of the interesting stories we uncovered while wandering around CABSAT with a video camera was that the Dubai Tourist Board had just signed a deal to buy a fairly major Editshare system via local reseller UBMS.
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Phil Rhodes explains how to create smoke and other mist effects using real world devices in part three of his series on physical effects.
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