Post & VFX

RedShark Replay: Part two of our comprehensive guide to editing looks at bringing your material into the NLE.
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RedShark Replay: Part three of our series on How to Edit gets to the heart of the matter and looks at how to approach the edit itself.
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An announcement that SGO has integrated AJA KONA cards into its highest of high end systems gives a brief glimpse into the sort of hardware needed to work in 8K in realtime.
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Development of HitFilm Pro has been continuing apace, and the latest update could signal a transformation into a much more major NLE player.
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RedShark Replay: With interest in all things editing at a high on the RedShark site, here's another chance to read Peter Hass' excellent article on the art of editing. 
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If Blender's quirky and standards-resistant user interface has been putting you off from working with it, it's time to take another look.
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10 Feb 2019

Five top tips for colorists

by Published in Post & VFX
RedShark Replay: Grading is one of those skills that is incredibly difficult to master. So this seemed an opportune time to repeat the piece where Warren Eagles shares five top tips shedding light on the dark art of color grading and the life of a colorist. 
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FXhome's intuitive non-destructive image editor and compositor has just received a big update, and could be a great alternative to traditional software.
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Red Giant's versatile effects package just received a big update.
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Have we finally reached a point where the cliched reputation of CGI overuse can be put to bed?
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The Linny LUT by TheBrim is certainly the priciest LUT we've seen. But what's the science behind it, and can a LUT really emulate the way a photochemical process works?
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