Post & VFX

News that Foundry has partnered with ACCESS:VFX highlights both the fact that there is an ongoing diversity drive in the VFX industry and that there is still a long way to go.
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Replay: This first appeared in 2014, so you'd expect it to be dated given the incredibly fast pace of technology. But it's still an incredibly realistic animation even by today's standards. It's not easy to make a photo-realistic animation of an eye, but this proves that it can be done - complete with peach-fluff!
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With all the modern tech available, you would have thought that something as obvious as lip synch would be almost a none issue. It seems this isn't quite the case however...
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Machine Learning-based video manipulation is now so accessible that we're starting to see some really audacious examples
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The development of DaVinci Resolve continues unabated, and version 16.1 Beta 1 adds some intriguing new features.
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Allegiance Studios is the only feature-level VFX house in the Okanagan Valley of Canada’s British Columbia. A full-service company, Allegiance provides everything from pre-production services to the final touch in digital compositing, including each step of CGI (modeling, lights, shading and animation) as well as environment creation and matte painting.
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What started as an Indiegogo campaign in 2016 has slow-burned into a full-featured editing accessory. Is Loupedeck worth the price of admission? Read on to find out.
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It might have flown under the radar, but the latest release of FXhome's HitFilm is now available.
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There's been a lot of anticipation surround the 2.8 version of Blender, even though it retains the usual innocuous point release nomenclature.
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Artist and developer Øyvind Kolås has made some extremely viral images of greyscale pictures overlaid by coloured grids that fool the eye into adding the missing colour.
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Avid are gradually discontinuing support for the Artist series of the now decade old control surfaces. Is this a big missed opportunity for the company?
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