Post & VFX

Blackmagic Design doubled-down on advanced editing features in 2019 by introducing a new editing mode to DaVinci Resolve 16 called the cut page. They also added a dedicated editor's keyboard - something that warms the heart of any editor who started their career in a linear edit suite. After some post-NAB feedback and adjustment, the keyboard is finally ready for…
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Universe, Red Giant Software’s subscription-based plug-in for Adobe After Effects and seven other NLEs and compositing apps, has been updated to version 3.1 and incorporates some interesting new modules.
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Imagine a world where the camera is part of post-production. Where footage lands on an NLE as it's being shot. Where distance doesn't matter and where editors share the same virtual time and space as the director and the cinematographer
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Most of the press coverage of “deepfake” videos has focused on how disturbingly funny they are, the security implications of the videos and the threat they pose to democracy. But there's another elephant in the room.
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Review: We take a good look at the Codex Keys control surface, an essential accessory for colour grading.
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Early last year, Codex announced the introduction of a new, dedicated colour correction plug-in - ColorSynth. The platform was exclusive to Final Cut Pro X users and therefore Mac-only as well. Recently, Codex brought Color Synth to Premiere, After Effects, and the Windows platform as well. Arthur Ditner takes a close look.
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Canon’s new DP-V3120 is the latest in its line of professional reference displays and offers what an industry-leading 2000 cd/m² high luminance.
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RedShark Replay: Guest Author Vladomir Boboshin details exactly what you can do when your role shifts from editor to emergency sound designer.
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A powerful collection of industry associations and TV set manufacturers have collaborated on a new viewing mode designed specifically for watching movies and episodic TV.
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News that Foundry has partnered with ACCESS:VFX highlights both the fact that there is an ongoing diversity drive in the VFX industry and that there is still a long way to go.
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Replay: This first appeared in 2014, so you'd expect it to be dated given the incredibly fast pace of technology. But it's still an incredibly realistic animation even by today's standards. It's not easy to make a photo-realistic animation of an eye, but this proves that it can be done - complete with peach-fluff!
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