Sarah Redohl

Sarah Redohl

Sarah Redohl is an award-winning new media journalist focusing on mobile and 360 experiences. Her work has been featured on the Travel Channel, National Public Radio and the Washington Post, among others. She has also been recognized as one of Folio: Magazine’s 15 Under 30 young professionals driving media’s next-gen innovation.

At the end of September, Facebook unveiled a volumetric 360-degree camera built in a collaboration with RED Digital Cinema. Known as the Manifold, the new system may be first and foremost a VR camera, but volumetric cameras also hold great promise to traditional video industry.

How VR’s vocabulary could be its downfall

Published in VR & AR

Is the lack of a shared vocabulary shooting the 360 industry in the foot? Sarah Redohl thinks this could well be the case.

Is Facebook’s new Oculus Quest VR headset a more powerful Oculus Go, a less powerful Rift, or something else entirely?

Some commentators have dismissed the processing speed upgrade of the iPhone XS and XR as being fairly minor. But the effect such extra processing power could have on mobile AR may be huge, and it's a key part of Apple's current strategy.

VR is not dead, but it is just finding its feet

Published in VR & AR

Reports of the death of VR may have been greatly exagerrated.

360 video? Isn't it a fad just like 3D? Apparently not, and it could change the way you capture video, even if you aren't publishing it in 360 form.

Why the sheer pace of the development of VR technology could be killing the chance for narrative 360 video to establish itself, and allow full creative exploration of the format.

VR in a web browser? It's already happening

Published in VR & AR

Mozilla just announced its Firefox Reality browser for standalone VR and AR headsets. But, that particular brand of WebVR is just one of many approaches. Here’s what browsing might look like in VR, and since everything we do these days is in a web browser, this really matters...

Could standalone headsets transform VR?

Published in VR & AR

Standalone headsets, which don't rely on a PC, from Oculus, HTC and Google could spark an interest in virtual reality for a whole new group of users.

Samsung’s new S9 smartphone could support movement in a VR headset. But will it? And if it does, what content will viewers be able to watch?

Both the New York Times and the BBC have recently launched AR apps to supplement news coverage. Unlike some early false starts in AR for news, these latest apps show that we’re beginning to understand what really works in AR.

Eye tracking is will likely become standard for new headsets in the coming year. What does that mean for VR content creators?

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