VR & AR

New ultra-realistic mixing of live footage with CGI is now being made possible by what was once a dedicated gaming engine.
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With the increase in ultra realistic realtime 3D graphics, Virtual Reality is now capable of some truly breathtaking experiences. With great power, however, comes great responsibility as the saying goes. Just where does the line become drawn between entertainment and education, and the limits of ethics?
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If you think Star Trek’s Holodeck and Star Wars’ holographic Princess Leia are still pie in the sky, think again. A US startup is targeting the launch of a holographic TV in just two years.
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HP's just announced backpack VR computer might solve the problem of how you have a complete - fully mobile - VR experience with all the computing power you need for the best results
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While 360-degree video and VR wait to set the consumer market on fire, software companies are positioning themselves for the uptick, with Adobe’s acquisition of Mettle’s SkyBox tools the latest move.
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After Apple announced a developer’s kit for Augmented Reality at WWDC 17, is the inflection point for AR/VR now within sight? Or is mass market AR and VR beyond even Cupertino's famous reality distortion field?
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One of the criticisms being levelled against the first generation of mainstream VR displays is a lack of resolution and sharpness. Phil Rhodes on the problems you have when your screen is only centimetres away.
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Notes from Vegas. Phil Rhodes gets the sense from NAB that VR hasn't moved forward from the ‘this is the next big thing’ stage to actually doing anything concrete about it. Surprisingly, there seems to be some uncertainty about HDR too.
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Imagineer’s Mocha VR is being used by an increasing number of production houses as 360/VR filmmaking is officially entering the mainstream, so the Imagineer team recently sat down with three early adopters to learn more about their experiences in 360° video production and post.
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If you were at CES this month, you’d have seen that, from headsets to plank style interfaces to let you fly inside a game, interest in virtual reality is exploding. And it’s not so much a case of if but when Apple decides to join in. 
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Virtual Reality is perhaps the most demanding graphical task for a computer; much more so than 4K and 8K video. 
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