Technology & Computing

Opinion: As moviegoers, we're all suckers for motion pictures at 24 frames per second. Joe Foster explores why 24fps still reigns and whether higher frame rate films will ever usurp the longtime standard. 
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One of the consequences of the massive R&D spend on the computer in your pocket is that new technology is appearing there first — and that includes some tools and techniques that we’d like to see on our film and video cameras.
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The fallout from Apple’s new MacBook Pro launch continued over the weekend, with ructions about pricing, dismay (at least in some quarters) about the dropping of its iconic powering-up chime, and the realisation that it has the ability to power a lot of screens.
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Hello Again Creative Professionals…Microsoft might have stolen some of the innovation thunder with its impressive new Surface Studio, but, from Touch Bars to Final Cut Pro 10.3, K. Stewart finds plenty to be happy about in Apple’s latest large-scale update.
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Microsoft’s new $2999 and upwards Surface Studio features an ultra-thin, high-resolution touchscreen and innovative control gizmos that make it feel like something genuinely new in the world of computing.
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Mark ups on goods are nothing new, especially when it comes to iDevices, but even we were surprised when a teardown of the iPhone 7 revealed how cheap its camera components are.
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There's a reason why we need 8K, and it's nothing to do with screen sizes
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Our industry may be just recently coming to grips with 8K production, but 8K is merely a stepping stone to a profoundly different (and possibly pixel-less) future.
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RedShark Replay: Here's another chance to read our argument that wider screens would be better than 8K. Screens are getting wider: wider than widescreen. And this is a good thing
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Even with the torrid pace of change in the camera and video worlds, you can expect more change to come from surprising sources.
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RedShark  Replay: ISO ratings made perfect sense in the days of photochemical film but only serve to muddy the waters when it comes to assessing camera performance in the digital age.
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