RedShark News

Sony explains its new 4K codec: XAVC

Published in Technology & Computing

Do we need yet another H.264 - based codec? Sony thinks that we do, and explains why

Sony's XAVC is used across an increasing number of its professional camcorders. Why did they choose yet another format? There were good reasons, as we explain below

New Quicktime codecs for Mac released

Published in Technology & Computing

Apple have updated their Quicktime codecs for Pro applications to version 1.0.2, adding support for more file formats

The art of Motion Tracking

Published in Post & VFX

For most of the history of film, if you wanted to insert something into the picture that didn't exist,  the camera had to be stationary. Motion tracking allows artificial objects to be inserted convincingly into real footage. Phil Rhodes explains

Samsung's NX1: The first 4K camera to record in H.265

Published in Business

Samsung uses the occasion of Photokina 2014 to launch a camera that's sure to entice not only photographerss, but may lure video shooters as well, featuring 4K recording to H.265, a world's first.

Researchers at the University of Bath claim to have invented a codec based not on pixels but on vectors. Vector graphics have been around for a long time but until now they have not been considered to be suitable for general purpose image work - and certainly not for video - because while they have distinct advantages, they are difficult to use where images are complex

You will hear a lot about codecs when it comes to 4k in the next few months, but the most important one of them all finally reaches an important milestone in January when HEVC hits the Final Draft International Standard stage. Ratification and commercial products supporting it will not be far behind

There are so many great articles in RedShark's archive - we're publishing this again in case you missed it first time!

8 bit or 10 bit? The truth may surprise you

Published in Technology & Computing

It’s a great pity that in order to enjoy the benefits of digital imaging, we must use pixels that may only be one of a comparatively small selection of colours, as opposed to the effectively infinite subtlety of nature. Phil Rhodes spreads light and understanding about quantization and noise.

The art of Colour Rendering

Published in Post & VFX

Human beings come in a variety of exciting colours. Rendering those colours in a pleasing way has been a goal of photography since before photography actually had colours, but it's always going to be an incredibly subjective issue

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