RedShark News

VFX 101 according to Method Studios

Published in Post & VFX

Wherein the team at Method Studios attempt to explain what they do for a living… with the help of a whiteboard and a marker pen. Warning: there may be satire ahead. By Chris Elwyn.

From World War II to the 1980s, the model men and the optical effects units held sway in the world of movie VFX. Computers were on the way, but first the world's effects teams had to deal with the little problem of colour. By Andy Stout.

FXhome announce HitFilm 3 Pro

Published in Post & VFX

FXHome are about to release HitFilm 3 Pro, the latest version of their low cost, cross platform editing, compositing and grading package

How to write video effects for Lightworks

Published in Technology & Computing

Gary Hango, an expert in video effects and processing, is also an enthusiastic Lightworks user. In part 2 of this series, he introduces the language Lightworks uses to create video effects, and shows how you can write your own.

Oscar-nominated VFX: Guardians of the Galaxy breakdown

Published in Post & VFX

In our next installment of our series highlighting 2015's Oscar nominees for Best Visual Effects, we look at Guardians of the Galaxy, one of three VFX nominees featuring characters from the all-conquering Marvel Universe.

FX Factory - new additions

Published in Post & VFX

It’s fully-featured for $399 or it’s a plug-in environment for free. It works with FCP 7, FCP X, Motion, AfterEffects and PremierePro. It’s a time-saver and a creative tool. It’s FxFactory

The History of VFX Part V: Optical Effects

Published in Production

Having charted the story of VFX in cinema in the first four parts, Andy Stout turns his attention to detailing the various techniques used over the past century, starting with optical effects. Dismiss them at your peril; after all this is how they made 2001

A cloud based studio?  Yes it’s possible and is already happening

How they did the Effects in Prometheus

Published in Technology & Computing

It's a little late perhaps (the film was released in June 2012), but we came across this fantastic VFX breakdown for Prometheus. Early warning: There's a very big spoiler in it and this article - just in case you haven't seen the film yet

Oscar-nominated VFX: Building Interstellar's black hole

Published in Post & VFX

In the run-up to the 2015 Oscar's, we're highlighting nominees in the Visual Effects category. First up: Interstellar and a behind-the-scenes featurette that explains how the production brought its black hole into being.

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