Ray Tracing has always produced the most spectacular results of all CGI techniques. We've all seen those images of chrome balls on chess-boards, with every reflection - even between multiple balls - faithfully rendered. And "rendered" is the important word here, because, until now, real-time ray tracing on anything other than a supercomputer has been impossible.
Just in case anyone was in doubt that the 4K revolution is happening, Nvidia has just announced that its much anticipated Tegra 4 mobile chipset will include "4K Ultra-High-Def video support"
We thought it was pretty remarkable when Nvidia announced their new Tegra 4 chipset that will bring 4K capabilities to tablets and phones. And it is. But it's no longer unique. To pretty much everyone's surprise, Qualcomm said yesterday that they too were going to release a 4K video-capable chipset too
It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
It's hard to believe it, but this demo is running on a mobile chipset, in real time
Nvidia have made a presentation from this year's Siggraph available, showing how Pixar is using its OptiX GPU accelerated lighting to speed up previewing of scenes
Dell's M6800 is a laptop with the power of a desktop workstation. We've tried it out
Nvidia announcements are coming thick and fast, and while most of us won't benefit from their new Network GPU Appliance, it does look like an ideal product for medium to large facilities that need to have GPU power available on-tap