RedShark News

A new voice in the Moving Image Industry

Published in Business

Lightworks has never been afraid to be different. But these differences are good: top editors say it’s the fastest in the industry. Which brings us to Redshark.

A short history of editing

Published in Post & VFX

Editing has been around in one form or another for over 100 years now, and non-linear editing for over 20 years, but where do we stand at the moment and where are we going?

Lightworks may be twenty years old but it's been brought bang up to date and the current release, 11.5, is the last one before it does tri-platform with the arrival of the Mac version

How to Edit - Part 3: The Edit

Published in Post & VFX

Here's part 3 of "How to Edit": The edit itself.

Lightworks 12 for Mac, Linux and Windows is released

Published in Post & VFX

 Today, Lightworks is released for Mac users. Yes, the same application that already runs on Windows and Linux is now a fully-fledged Mac program that can be - and is - used to edit feature films.

 It's a big day for the Lightworks team today because they're releasing a big new upgrade. Even though it's a "point" release, there's a lot of important stuff in there, so let's dive straight in

Lightworks for OS X to be revealed at NAB

Published in Post & VFX

Editshare has come right out and said it: they're going to be showing Lightworks for OS X at NAB in April. As excitement builds around the imminent public Beta release of the Linux version, a public showing of Lightworks for the Mac platform will be a major event in the timeline of NLE history, because it will be the first time that a significant NLE has been shown to work on the three major platforms in use today

RedShark's very lucky because we share an office building (and a parent company, EditShare) with one of the most talked-about products in the world of video: Lightworks. We're editorially independent of Lightworks and EditShare, but it certainly helps when we can can sit down next to the developers, product and technical support managers and say "how about making an exclusive for RedShark: the first-ever full-length official demo of Lightworks for Linux"

How to Edit - Part 2: Ingest & Assemble

Published in Post & VFX

Part two of our editing feature looks a bringing your material into the NLE

May you live in interesting times

Published in Post & VFX

It doesn't matter which direction you look - Technology is changing the way we have to think about our work. Oliver Peters explains

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