RedShark News

Blender 2.71 is released

Published in Post & VFX

Blender 2.71, the latest version of the popular and increasingly powerful open source 3D modelling and animation suite, has been released

The greatest CGI is not in a Sci-Fi film but a costume drama

Published in Post & VFX

Baz Lurhmann's The Great Gatsby is built not around expensive sets but probably some of the best CGI ever seen (well, we should probably say "apart from Gravity"  - which, although it's in a CGI league of it's own, is not exactly a historical costume drama)

Here's the inside story on the CGI animations in Life of Pi

Published in Production

Have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have

Scorcese's punk rock visual effects

Published in Post & VFX

Still believe The Wolf of Wall Street is an Old-School Rags-to-Riches tale? Think Again

CGI brings back the dead

Published in Technology & Computing

Although it is always based on strict scientific principles, sometimes - and more and more often - CGI does something that seems miraculous

Dawn of the Planet of the Apes has stupendous motion capture and CGI. It wouldn't have been possible without either of these techniques. But does this mean that you can make better films with better technology?

The human face is surely one of the most challenging objects to animate realistically. To make it look completely real takes a very special kind of talent

How to make an ape

Published in Post & VFX

To make convincing-looking CGI animals, it takes more than a detailed and textured volumetric or polygon-based model. For movement, it's essential to model the inner, as well as the external anatomy

It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans

Depth sensing cameras could revolutionise CGI

Published in Technology & Computing

The Z List: One of the great technological leaps forward that failed to really catch on the first time round was the 3D camera - a unit that could automatically capture the z-axis (the "depth axis) of a scene to create depth map information. Perhaps it’s time for the industry to look at them again.

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