Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports
Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to
It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
We couldn't resist bringing you this trailer for the film Gravity, starring Sandra Bullock and George Cloony. Directed by Alfonso Cuarón, this is quite simply the most breathtaking trailer we've ever seen
Will we ever have completely digital actors intermingling with real ones? Will we soon have feature films where dead actors are brought back to life through the miracle of CGI and motion capture? Will computer generated images of humans ever be so good that we can't distinguish them from the real thing in any way?
In the final installment of Peter Jackson’s video blog, the director introduces The Hobbit’s post crew, while the team scrambles to complete the film.