If I told you that User Interfaces play a large part in modern film-making, you might think I'm exaggerating. But I don't think I am
We're all pretty familiar with motion-sensing gizmos like the Microsoft Kinect, and that means that we also know about the limits of that technology. Remarkable though it is, it's not as accurate as some applications would need it to be for it to be genuinely useful
Of all the things you might know about cameras, their similarity to washing machines is probably not one of them. But both suffer from serious problems with their user interfaces.
Reason is a virtual recording studio from the Swedish company Propellerhead. First released in 2000, It is probably the most complete example of a software studio environment in existence, and it sets an example that other software companies should probably follow. But what on earth does it have do to with video? In my view, this is quite simply the way all software should be written.
Asus prepares to bundle Leap Motion controller in a sensational boost for motion control user interfaces. This really could be the future of video editing
- Sunday 22 Nov 2015 - (29989) How to design SSD-based PC video workstations - Part one: understanding SSDs
- Thursday 19 Nov 2015 - (21091) Are cameras getting a bit too "DIY" these days?
- Sunday 15 Nov 2015 - (17907) The Commodore Amiga: Once upon a time this was what we used to produce digital video
- Friday 20 Nov 2015 - (13487) Kinefinity: the greatest camera company you never heard of
- Saturday 14 Nov 2015 - (10103) A revolution in cheap cine lenses? We review the Veydra MFT Primes
- Thursday 26 Nov 2015 - (9091) How to design SSD-based PC video workstations - Part two: using SSDs
- Wednesday 25 Nov 2015 - (990) RedShark Review: Sony PMW-PZ1 — 4K just got easier
- Wednesday 25 Nov 2015 - (638) Remembering Betamax: a truly game-changing tape format
- Wednesday 25 Nov 2015 - (1368) CalDigit takes wrappers off new USB C docks
- Tuesday 24 Nov 2015 - (717) The end of digital signage? Or just the beginning?