Lightworks 12 for Mac, Linux and Windows is released

Published in Post & VFX

 Today, Lightworks is released for Mac users. Yes, the same application that already runs on Windows and Linux is now a fully-fledged Mac program that can be - and is - used to edit feature films.

How To Edit. Part 1: Preparation

Published in Post & VFX

RedShark Replay: Here's another chance to read part one of our major guide to editing from start to finish, containing all the practical stuff you need to know for a sucessful production (first published November 2014).

A recent update to Lightworks brings native 1080p Vimeo export for Free and Pro users, plus steep discounts for subscribers.

Here's a rare peek into the complexities you might encounter when writing NLE software for Linux. It's a constantly shifting platform, and even the most subtle changes can cause headaches for developers. But there's a good outcome: having solved the problem, the NLE code is more robust than ever. (This is also a good introduction into how a modern NLE copes with Long GOP footage). Lightworks Lead Developer Rob Fearnside shares his insights

Lightworks for Linux is available to everyone for the first time. To help you get started, here's an article we published a while back that gives a really good overview of the wonderful world of Linux

The Lightworks team announces a massive improvement in Long GOP performance, which means that Editors don't have to transcode from their camera formats before they edit

Big news from the Lightworks team. Windows Beta 11.1 available; supports AVCHD/MP4 transcoding in the free version. Also supports Blackmagic I/O and is compatible with Windows 8

The dramatic ways that technology has changed editing

Published in Post & VFX

Roland Denning profiles the way that technology has changed the editing process from the times when machines like the tape splicer above were cutting edge.

Nine tips to avoid editing meltdown

Published in Post & VFX

We’ve all been there. You’re working on the most important project of your career, and you’re about to collide head-on with your tightest ever deadline. And then, Something Nasty Happens (SNH).

How to Edit - Part 3: The Edit Itself

Published in Post & VFX

RedShark Replay: Part three of our series on How to Edit gets to the heart of the matter and looks at how to approach the edit itself (first published November 2014).

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