Magic Bullet Looks - RedShark Review including video

Published in Post & VFX

In the first of a two-part series, RedShark News Contributor Kevin Luiz explores the current incarnation of Red Giant's popular Magic Bullet Looks, the colour-grading centerpiece of the Magic Bullet Suite.

Movies in colour

Published in Technology & Computing


This is something the world doesn't really "need" but is a little bit nicer because it's there

In the third and final part of Red Shark Technical Editor, Phil Rhodes' examination of the complexities of the Academy Color Encoding System (ACES), we look at how it's working out in the real world.

ACES high. With the technology looking set to feature prominently at NAB, Red Shark Technical Editor, Phil Rhodes, delves into the complexities of the Academy Color Encoding System (ACES). Part One looks at the problems it sets out to solve.

iPad as a Reference Monitor?

Published in Technology & Computing

The new iPad  - now in its second generation only months after the first Retina device - has the highest resolution screen ever seen on a mobile device, with significantly more pixels than even a full HD (1080p) monitor. There's room for a full HD picture and other data or UI elements all round it.

Light Illusion's new SpaceMatch DCM software promises to guarantee facility-wide colour matching of PC displays by circumventing the standard ICC Profiles that can throw things badly out of kilter.

Colour correction in Blender: an excellent tutorial

Published in Post & VFX

We've just found a really excellent video tutorial about Blender's colour correction tools. It's not just a good lesson in colour manipulation: it reminds us what a powerful tool Blender really is

Colour Grading in the Bedroom

Published in Post & VFX

Software-only colour grading systems have transformed the look of the colour landscape. But not if you want a hardware control surface or top-level manufacturer support. Andy Stout explains.

Color grading in black and white

Published in Post & VFX

Tim Burton’s stop-motion Frankenweenie calls for black and white grading

How do we measure the largely intangible quality about a given device that somehow makes the pictures from Camera A look better than the ones from Camera B?

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