Make your own cityscape in minutes and not man-years

Published in Post & VFX

A new cityscape generator from Video Copilot could save hours, if not years...

The human face is surely one of the most challenging objects to animate realistically. To make it look completely real takes a very special kind of talent

Blender 2.71 is released

Published in Post & VFX

Blender 2.71, the latest version of the popular and increasingly powerful open source 3D modelling and animation suite, has been released

3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.

Will we ever have completely digital actors intermingling with real ones? Will we soon have feature films where dead actors are brought back to life through the miracle of CGI and motion capture? Will computer generated images of humans ever be so good that we can't distinguish them from the real thing in any way?

Rebuilding Robocop

Published in Post & VFX

The story is familiar and even some of the catchphrases are the same. But José Padilha’s reworking of the iconic 1987 action movie is an altogether sleeker affair

Star Wars: waiting for the breakdown truck

Published in Post & VFX

A nifty piece of CGI is behind this quick comedy clip that imagines a Star Wars incident on a busy motorway

The quest to find the way out of the Uncanny Valley is making progress

Alex Roman: Transcendent CGI filmmaking

Published in Production

As a writer, it's not often that I'm lost for words. But that's what happens when I try to describe Alex Roman's CGI film, The Third & the Seventh.

Olympus Has Fallen: Stunning CGI Breakdown

Published in Post & VFX

I don't know about you but I simply can't get enough VFX and Compositing breakdowns. The reason is that special effects are now so good that you don't always know they're there. It's pretty obvious with explosions, but what's definitely not so obvious is when a whole cityscape is fabricated

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