Breathtaking CGI cinematic game trailer

Published in Technology & Computing

Here's an impressive game trailer that tackles the issues of creating CGI world including human characters head on. And it very largely succeeds

The Butterfly Effect

Published in Technology & Computing

Unity introduces version 4.0 of its game engine/character animation system with a jaw-dropping CGI short, courtesy of Passion Pictures

The Great Gatsby: Stunning VFX/CGI breakdown

Published in Post & VFX

You really can't believe what you see these days. And that's even more true for historically-set dramas where to recreate authentic 360 degree retro environments would be so expensive as to severly limit the scope of the productions

CGI brings back the dead

Published in Technology & Computing

Although it is always based on strict scientific principles, sometimes - and more and more often - CGI does something that seems miraculous

Make your own cityscape in minutes and not man-years

Published in Post & VFX

A new cityscape generator from Video Copilot could save hours, if not years...

SYNC is a Sci Fi high concept short film by our friend and RedShark contributor Hasraf Dulull (HaZ)

R'ha: The best sci-fi short of 2013 (so far)

Published in Production

It didn’t take long for a sci-fi short to make noise in 2013, courtesy of animation student Kaleb Lechowski, who took a can-do approach in realizing his mini-epic

Olympus Has Fallen: Stunning CGI Breakdown

Published in Post & VFX

I don't know about you but I simply can't get enough VFX and Compositing breakdowns. The reason is that special effects are now so good that you don't always know they're there. It's pretty obvious with explosions, but what's definitely not so obvious is when a whole cityscape is fabricated

As real as CGI skin gets (so far...)

Published in Technology & Computing

In advance of Siggraph 2015, a team of researchers from the University of Southern California details a process for making CGI skin more realistic, taking us one step closer to finally bridging that 'Uncanny Valley'.

How A UK Studio Is Redefining Facial Animation

Published in Post & VFX

UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports

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