How to make an ape

Published in Post & VFX

To make convincing-looking CGI animals, it takes more than a detailed and textured volumetric or polygon-based model. For movement, it's essential to model the inner, as well as the external anatomy

An amazing glimpse into the (cartoon) future.

Published in Post & VFX

Futurama is about as 2D as a skillfully drawn cartoon can be. But seeing a visualisation of it in 3D is breathtaking!

Seriously good fur

Published in Post & VFX

Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to

8K? 4K? HD? No. This is the only contemporary film to have been downgraded to VHS quality to give it that oh-so-smooth '80s look. And it's a masterpiece. 

With computer graphics power increasing faster than Moore's Law, we've come a long way in seventeen years...

The Great Gatsby: Stunning VFX/CGI breakdown

Published in Post & VFX

You really can't believe what you see these days. And that's even more true for historically-set dramas where to recreate authentic 360 degree retro environments would be so expensive as to severly limit the scope of the productions

There’s more to Laika’s latest animated movie The Boxtrolls than meets the eye, not least in the way this ostensibly stop-motion creation seamlessly utilises modern animation techniques and even 3D printing to tell its wonderfully dark, critcally-acclaimed and subversive story.

Pixar's new animation system allows animators to visualise their characters with all the important detail visible. Like hair!

Real-time Ray Tracing gets closer

Published in Production

Ray Tracing, which sits at the luxury end of the CGI spectrum, is hard to do in real time - but it's getting closer

Here's how Disney uses the power of mathematics to create awesome-looking snow

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