The greatest CGI is not in a Sci-Fi film but a costume drama

Published in Post & VFX

Baz Lurhmann's The Great Gatsby is built not around expensive sets but probably some of the best CGI ever seen (well, we should probably say "apart from Gravity"  - which, although it's in a CGI league of it's own, is not exactly a historical costume drama)

Plurality - Feature film plausibility on a shoestring

Published in Business

The blockbuster science-fiction movie look is now available to anyone with a good story, creative vision and persistance.

Star Wars: waiting for the breakdown truck

Published in Post & VFX

A nifty piece of CGI is behind this quick comedy clip that imagines a Star Wars incident on a busy motorway

It's well-documented that the VFX industry is in a state of flux. Meanwhile, there's a new generation of CGI artists.  Here's a piece made by students from the Platige Academy. It's their impressive short 'How to Train Your Robot'.

With computer graphics power increasing faster than Moore's Law, we've come a long way in seventeen years...

The best video game trailer ever

Published in Post & VFX

The greatest video game trailer ever

This isn't a photograph - it's an amazing render

Published in Post & VFX

This is a picture that looks more like a photograph than a photograph. And whereas a photograph can be made in an instant - you can imagine the time it took Brazillian artist Gilvan Isbiro to create this masterpiece

Photorealistic rendering gets easier

Published in Technology & Computing

Photorealism is not an objective thing. What might look real to one person might look phoney to another. It largely depends what your expectations are, and what exactly you're looking for

Breathtaking CGI cinematic game trailer

Published in Technology & Computing

Here's an impressive game trailer that tackles the issues of creating CGI world including human characters head on. And it very largely succeeds

As real as CGI skin gets (so far...)

Published in Technology & Computing

In advance of Siggraph 2015, a team of researchers from the University of Southern California details a process for making CGI skin more realistic, taking us one step closer to finally bridging that 'Uncanny Valley'.

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