If CGI is bad, is CGI to blame?

Published in Post & VFX

Pundits cite instances of 'bad' CGI to argue that computer generated imagery is ruining films. But there may be a flaw in that reasoning.

Olympus Has Fallen: Stunning CGI Breakdown

Published in Post & VFX

I don't know about you but I simply can't get enough VFX and Compositing breakdowns. The reason is that special effects are now so good that you don't always know they're there. It's pretty obvious with explosions, but what's definitely not so obvious is when a whole cityscape is fabricated

Was Tron the most influential film ever made?

Published in Business

The sci-fi fave celebrates its 30th birthday with a party in Hollywood. And its event producer makes a controversial yet compelling statement.

With computer graphics power increasing faster than Moore's Law, we've come a long way in seventeen years...

A really great resource for anyone wanting to learn this complex software

3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.

Real-time Ray Tracing gets closer

Published in Production

Ray Tracing, which sits at the luxury end of the CGI spectrum, is hard to do in real time - but it's getting closer

R'ha: The best sci-fi short of 2013 (so far)

Published in Production

It didn’t take long for a sci-fi short to make noise in 2013, courtesy of animation student Kaleb Lechowski, who took a can-do approach in realizing his mini-epic

In the final installment of Peter Jackson’s video blog, the director introduces The Hobbit’s post crew, while the team scrambles to complete the film.

Blender 2.73 adds more features for storyboarding

Published in Post & VFX

With more than 200 bug fixes and some fairly hefty new features among a plethora of tweaks, Blender 2.73 is somewhat more than just a point release. Guest Author, Gottfried Hofmann, provides the details.

Page 1 of 8

Twitter Feed