Microphones for Video: What you need to know

Published in Audio

A microphone is a simple component that transforms acoustical energy into electrical energy. However, there is a lot to gain if you select the right microphone for the job. Eddy B. Brixen of DPA Microphones explains.

RedShark Review: Beachtek DXA-SLR ULTRA

Published in Audio

The Beachtek DXA-SLR ULTRA is an inexpensive audio interface and pre-amp that fits under your camera

Video isn't video without sound

Published in Audio

Video is only half the equation for a full production. Audio is important. To do it properly, you need skill and perseverence

Zacuto posts new audio tutorial series

Published in Audio

Zacuto, the Filmmaking accessories company, has posted a series of audio-for-video tutorials on its site

Here's something impossible, being done.

Published in Audio

This is an older RedShark article that we're republishing today, because it doesn't matter how many times we see this demo of Melodyne: it's simply amazing, and that's because this is something that isn't supposed to be possible

Whether you call it single system or in-camera sound, it may be time that camera makers develop products with better native audio recording capabilities.

How to fund a short/independent film - Part 1 of 3

Published in Business

Every film-maker starting out wants to make the best short film, and get the best people and equipment to make it happen - but often with little or no budget at all, all in the hope that the idea is strong enough to get investors and potential co-workers to commit.

Atomos Ninja 2 + Nikon D800: Part 3 of 3

Published in Production

Phil Rhodes looks at how you would use the Ninja 2 and Nikon D800 on a shoot. But first he compares HDMI and SDI.

Broadcast Quality Audio Field Recording with Prosumer Cameras and DSLRs ("Unlocking the Mysteries of ‘Phantom Power"). RedShark contributor Craig Marshall reports

Pro Tools 11.0 released by Avid

Published in Audio

Pro tools has been around since 1991, a time when doing any sort of digital audio editing was a technical challenge. The most you could expect was to play back a few tracks, and there were absolutely no real-time effects or processes (apart from volume!) at that time. Now, an important new version is released

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