We're getting tantalisingly close to crossing the uncanny valley - the chasm between what we can create with our very best CGI efforts and what we actually see in reality

You don't need cameras any more

Published in Technology & Computing

Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.

And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.

In Part 1 of this 3 part series about applying for Jobs in the VFX Industry, RedShark's reporter HaZ, uses his experience as a VFX Supervisor and Producer to explain what he looks for in the in an application: what really works to get his attention - and what turns him off

The Blender Foundation has released Blender 2.70 – the first release of the 2.7x-series. That series will incorporate major changes to the UI. But unlike the switch from the 2.4x to the 2.5x-series, the changes will be integrated gradually

Making Van Gogh move

Published in Production


This was always going to happen. Animated fine art classics. Starting with Vincent Van Gogh

The Eagleman Stag: Dark Horse for Oscar?

Published in Production

There is no shortage of heavyweights vying for Oscar in the Animated Short Film category. But one well-decorated stop-motion flick may pull off the upset

Pixar's new animation system allows animators to visualise their characters with all the important detail visible. Like hair!

Paperman: a 2D look in a 3D animation

Published in Post & VFX

Paperman balances the unique tension between 2D and 3D animation at Disney

Cinesite + Image Engine = an impossibly great demo reel

Published in Post & VFX

Cinesite acquired Image Engine in the summer of 2015, combining forces of two of the most respected and sought after VFX companies. Check out their show reels!

Following on from the impressive demo that Nvidia showed last week, the BBC have made a report about the technology being used to create digital likenesses of actors in Hollywood 

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