How A UK Studio Is Redefining Facial Animation

Published in Post & VFX

UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports

How did they make that - thing - move?

Pixar's new animation system allows animators to visualise their characters with all the important detail visible. Like hair!

Blender pulls a rabbit out of the hat

Published in Technology & Computing

Ever wondered how far you could go with Open Source software? 

Blender: love it and/or hate it

Published in Business

Phil Rhodes has strong personal opinions about this powerful but unintuitive software

RedShark Review: iStopMotion app for iOS and OSX

Published in Post & VFX

We review the iStopMotion animation app, a software package that brings some pro animation features to iPads and iPhones.

Watching the Titanic sink in realtime

Published in Post & VFX

A slow, stately animation that tracks the demise of one of the world’s most famous ships in realtime.

3D animation company 3Lateral shows off an impressive facial rigging demo from its work on the Xbox One release title Son of Rome. Plus, a bonus video of the 3DLateral scan process!

The Blender Foundation has released Blender 2.70 – the first release of the 2.7x-series. That series will incorporate major changes to the UI. But unlike the switch from the 2.4x to the 2.5x-series, the changes will be integrated gradually

Paperman - where paper and CGI meet

Published in Production

Previously only screened in theaters with the feature Wreck-It-Ralph, Disney released its Oscar-contending short, Paperman, online

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