Why is 24p so good? Here's a new theory

Published in Technology & Computing

We've talked about high frame rates before, and why they look "too real".  Now, Redshark contributor Fanjan has a new, fascinating and plausible theory

Pixels are dead. Long live Voxels.

Published in Technology & Computing

If you’re getting bored with the daily diet of 4K, 48FPS and stereoscopic announcements (and I hasten to add that I’m not!), then here’s something that might at raise at least one eyebrow by a degree or two.

It’s Volumetric Video.

Think you don't need 3D? Watch this!

Published in Technology & Computing


Sometimes - and especially with sports action shots - however remarkable the footage, it just doesn't feel you you're there!

It's not completely over yet, but during the past few months it seems that industry attitudes towards 3D have hardened and the smart money is now backing 4k. With even cinema audiences now in decline for the format, Andy Stout offers his opinions on what went wrong for 3D

Video mapping, 3D projection mapping, whatever you want to call it, the art form opens up new possibilities for video professionals.

Toshiba launch 4K Televisions in UK

Published in Technology & Computing

Toshiba have announced a range of 3 new Televisions which all feature a 4K display and 3D capability

Blender: love it and/or hate it

Published in Business

Phil Rhodes has strong personal opinions about this powerful but unintuitive software

RedShark has been speaking to the Australian I/O specialists Bluefish444. We asked them about their current products and how they see the future shaping up

Blender pulls a rabbit out of the hat

Published in Technology & Computing

Ever wondered how far you could go with Open Source software? 

Updated MODO debuts from The Foundry

Published in Post & VFX

Not only has The Foundry released a new version of its well-regarded 3D content creation application, MODO, but it has also announced a partnership deal with the MakerBot 3D printing platform.

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