RedShark News

VFX goes international

Published in Post

HaZ looks at the trend for post production and VFX to be moved overseas and asks the question: what does this mean to new and existing visual effects artists?

The art of Motion Tracking

Published in Post

For most of the history of film, if you wanted to insert something into the picture that didn't exist,  the camera had to be stationary. Motion tracking allows artificial objects to be inserted convincingly into real footage. Phil Rhodes explains

Our resident VFX expert, HaZ, made an on-set discovery that not only eased his workflow, but solidified, in his opinion, the ARRI Alexa as the go-to camera for VFX shoots.

Taxing Times for VFX

Published in Business

Tax breaks continue to hugely affect the geographical setup of the film and visual effects industries, but are subsidies really such a good thing and can they really be sustainable in the long term?

This Month there has been a lot of chatter on the Visual effects social media channels about the new iPad app, Setellite, that was released a few weeks ago. HaZ, our VFX correspondent talked to the developers in Amsterdam

Open Source VFX Training

Published in Business

Redshark’s VFX Columnist -HaZ interviews the founder and man behind the VFX Learning Open Source Project, an idea that could well be a game changer in the visual effects industry especially as demand for talent is ever increasing

Gravity VFX/Stereoscopic Conversion Breakdown

Published in Articles

The critically-acclaimed Gravity thrilled audiences with its mesmerizing portrayal of astronauts struggling with an outer space worst case scenario. Prime Focus World, a leading VFX and post services company, made this breakdown to demonstrate how they created a parallel stereoscopic conversion and VFX workflow for the film.

The Future of Visual Effects Education

Published in Business

 

Haz reflects on his experience of education institutions which teach VFX courses and explains why some people interested in a career in the VFX industry may be better off not attending University

The History of VFX Part V: Optical Effects

Published in Production

Having charted the story of VFX in cinema in the first four parts, Andy Stout turns his attention to detailing the various techniques used over the past century, starting with optical effects. Dismiss them at your peril; after all this is how they made 2001

The History of VFX Part VI: Models, Make-up & Things That Go Bang!

Published in Post

Andy Stout concludes his look at over a century of VFX in the movies with a glimpse at the pre-digital practical tools and the techniques that have been used over the decades to make an audience's collective jaw hit the floor

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