RedShark News

It's well-documented that the VFX industry is in a state of flux. Meanwhile, there's a new generation of CGI artists.  Here's a piece made by students from the Platige Academy. It's their impressive short 'How to Train Your Robot'.

Ultra-realistic CGI skin gives detail to every pore

Published in Technology

The quest to find the way out of the Uncanny Valley is making progress

Alex Roman: Transcendent CGI filmmaking

Published in Production

As a writer, it's not often that I'm lost for words. But that's what happens when I try to describe Alex Roman's CGI film, The Third & the Seventh.

The best video game trailer ever

Published in Post

The greatest video game trailer ever

This holiday we're re-running some of our most popular articles, in case you didn't see them the first time. Today: have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have

CGI Martian Landscape - with the nelp of NASA

Published in Distribution

Video installation artist uses NASA technical data to create a dark glimpse of the future.

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

The Great Gatsby: Stunning VFX/CGI breakdown

Published in Post

You really can't believe what you see these days. And that's even more true for historically-set dramas where to recreate authentic 360 degree retro environments would be so expensive as to severly limit the scope of the productions

It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans

Built with Blender: Tears of Steel

Published in Production

For anyone that hasn't seen it yet, Tears of Steel is a heavily CGI-based short film that demonstrates the Open Source Blender's abilities as an end-to-end VFX and finishing pipeline

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