RedShark News

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

CGI Martian Landscape - with the nelp of NASA

Published in Distribution

Video installation artist uses NASA technical data to create a dark glimpse of the future.

How A UK Studio Is Redefining Facial Animation

Published in Post

UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports

World War Z VFX Breakdown

Published in Post

This past summer's blockbuster zombie epic, World War Z, astounded audiences with terror at the largest of scales. Visual effects house MPC was with realizing much of the film's mind-boggling mayhem...and this VFX breakdown.

Good CGI is so realistic that you don't always know when you're looking at it. So, Ironically, CGI artists take it as a compliment when their work goes unnoticed.

The best video game trailer ever

Published in Post

The greatest video game trailer ever

This isn't a photograph - it's an amazing render

Published in Post

This is a picture that looks more like a photograph than a photograph. And whereas a photograph can be made in an instant - you can imagine the time it took Brazillian artist Gilvan Isbiro to create this masterpiece

Seriously good fur

Published in Post

Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to

3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.

Alex Roman: Transcendent CGI filmmaking

Published in Production

As a writer, it's not often that I'm lost for words. But that's what happens when I try to describe Alex Roman's CGI film, The Third & the Seventh.

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