RedShark News

Atomos Ninja 2 + Nikon D800: Part 3 of 3

Published in Production

Phil Rhodes looks at how you would use the Ninja 2 and Nikon D800 on a shoot. But first he compares HDMI and SDI.

In Pursuit Of Excellence: The RØDE Microphone Story

Published in Audio

Craig Marshall visits RØDE's headquarters in Sydney for RedShark and finds out what it takes to make high quality microphones that sell worldwide

View From the Top: Sound Devices

Published in Audio

We ask industry leaders to tell us about their companies and how they see the future. External recorders are now selling in large numbers and the Sound Devices Pix 240 is a popular example.  Jon Tatooles, Managing Director of Sound Devices, tells us about his company and how he sees the years ahead.

Linux and OS X: Ardour DAW now supports video playback

Published in Audio

This high-end Linux and OS X Digital Audio Workstation now supports video playback. Chris Erswell reports

Zacuto posts new audio tutorial series

Published in Audio

Zacuto, the Filmmaking accessories company, has posted a series of audio-for-video tutorials on its site

Pro Tools 11.0 released by Avid

Published in Audio

Pro tools has been around since 1991, a time when doing any sort of digital audio editing was a technical challenge. The most you could expect was to play back a few tracks, and there were absolutely no real-time effects or processes (apart from volume!) at that time. Now, an important new version is released

Broadcast Quality Audio Field Recording with Prosumer Cameras and DSLRs ("Unlocking the Mysteries of ‘Phantom Power"). RedShark contributor Craig Marshall reports

 

Well, this is unusual. We're quite used to seeing audio sound effects libraries and samples of all kinds of things from exotic North Korean bagpipes to banjos, but this is something different

Audio brings life to animations

Published in Post

I was present at the audio mixing stage of Aardman Animations' "The Wrong Trousers" or "Wallace and Gromit" as most people remember it. This stop-motion animation classic was hilarious from the first frame to the last, but for me the most memorable thing was seeing it without sound, and then with sound

Plural Eyes 3: Slick Sound Syncing

Published in Post

Recording audio separately from video is prone to synchronisation problems. Traditionalists use (electronic) clappers and the Timecode from the camcorder. Enter the new way to synchronise: Plural Eyes from RedGiant's Singular Software

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