Recording audio separately from video is prone to synchronisation problems. Traditionalists use (electronic) clappers and the Timecode from the camcorder. Enter the new way to synchronise: Plural Eyes from RedGiant's Singular Software
There's something rather curious about sound, which is that it can range from a simple, single tone like a sine wave (or a flute, if you like) to a complete orchestra at the climax of a symphony. Even day-to-day background "atmospheres" can be a complex mosaic of hundreds of sonic elements: just think of the din at a supermarket checkout, or the racket at a soccer match when someone scores a goal
There's going to be no shortage of very highly capable cameras in the next few months and years. DSLRs have been on the video scene for a few years, and now face competition from relatively low-cost cameras aimed directly at the cinematography marketplace
Well, this is unusual. We're quite used to seeing audio sound effects libraries and samples of all kinds of things from exotic North Korean bagpipes to banjos, but this is something different
If you need to record or digitse sound professionally, you need a high quality analogue to digital converter. We test the PrismSound Titan - a high-performing, high-end USB audio interface
Pro tools has been around since 1991, a time when doing any sort of digital audio editing was a technical challenge. The most you could expect was to play back a few tracks, and there were absolutely no real-time effects or processes (apart from volume!) at that time. Now, an important new version is released
Rode has announced a new camera microphone, the Stereo VideoMic X, which appears to be an interesting dual capsule setup in an XY Stereo configuration. The two microphone capsules are acoustically matched and have shock mounting built in at the capsule level.