RedShark News

R'ha: The best sci-fi short of 2013 (so far)

Published in Production

It didn’t take long for a sci-fi short to make noise in 2013, courtesy of animation student Kaleb Lechowski, who took a can-do approach in realizing his mini-epic

Graphics and design in animation

Published in Post

 We see a lot of excellent 3D work. Some of it is ultra-realistic, and some is incredibly stylised. It all depends on what the production calls for

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Built with Blender: Tears of Steel

Published in Production

For anyone that hasn't seen it yet, Tears of Steel is a heavily CGI-based short film that demonstrates the Open Source Blender's abilities as an end-to-end VFX and finishing pipeline

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

You don't need cameras any more

Published in Technology

Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.

And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.

The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports

Incredibly detailed CGI faces, but are they convincing?

Published in Technology

3D animation company 3Lateral shows off an impressive facial rigging demo from its work on the Xbox One release title Son of Rome. Plus, a bonus video of the 3DLateral scan process!

It's not easy to make a photo-realistic animation of an eye, but this proves that it can be done - complete with peach-fluff!

Exciting CGI animation leads to live action Feature sign-up

Published in Business

There's no better way to get the attention of the big film companies than to make a breathtaking CGI short

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