RedShark News

Blender pulls a rabbit out of the hat

Published in Technology & Computing

Ever wondered how far you could go with Open Source software? 

An amazing glimpse into the (cartoon) future.

Published in Post & VFX

Futurama is about as 2D as a skillfully drawn cartoon can be. But seeing a visualisation of it in 3D is breathtaking!

Lynx: A camera that makes 3D models

Published in Production

This future camera captures the world in 3D models; yet another exciting innovation funded through Kickstarter.

The human face is surely one of the most challenging objects to animate realistically. To make it look completely real takes a very special kind of talent

Why is 24p so good? Here's a new theory

Published in Technology & Computing

We've talked about high frame rates before, and why they look "too real".  Now, Redshark contributor Fanjan has a new, fascinating and plausible theory

Grading with Resolve in 2D & 3D on Exodus: Gods and Kings

Published in Post & VFX

The colour grading process on the Ridley Scott's epic Exodus: Gods and Kings may be instructive for those looking to tackle a project that will be exhibited in 2D and stereoscopic 3D.

BBC turns away from 3D

Published in Studio & Broadcast

The BBC have announced they are going to “suspend 3D programming for an indefinite period due to a lack of public appetite for the technology”

3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.

Blender: love it and/or hate it

Published in Business

Phil Rhodes has strong personal opinions about this powerful but unintuitive software

Researchers at Hewlett Packards laboratories in California have demonstrated a prototype of a 3D display that needs no glasses and is small enough to be incorporated in a moble phone

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