RedShark News

Dwarf Labs: Montpellier's VFX innovators

Published in Post

Redshark’s VFX Reporter HaZ takes a trip to Montpelier to visit Dwarf Labs: a CGI animation studio in Montpellier, just off the French Mediterranean seashore. Dwarf’s ambition is to create world-class computer-generated imagery that appeals to audiences of all ages.

The Great Gatsby: Stunning VFX/CGI breakdown

Published in Post

You really can't believe what you see these days. And that's even more true for historically-set dramas where to recreate authentic 360 degree retro environments would be so expensive as to severly limit the scope of the productions

Motion tracking - from obvious to subtle

Published in Post

Motion tracking is simple to understand, and not so simple to do. And, like a lot of VFX techniques these days, it's getting so good that you don't always know that you're looking at it

Subtle VFX in new WW2 feature film

Published in Post

We like to let you know what RedShark contributors are working on and here's a lovely example. Our VFX (Visual Effects) specialist HaZ has just finished a film as one of the VFX Supervisors working in Brussels and Amsterdam

The Future of Visual Effects Education

Published in Business

 

Haz reflects on his experience of education institutions which teach VFX courses and explains why some people interested in a career in the VFX industry may be better off not attending University

The History of VFX Part Two: The Model Men

Published in Technology

From World War II to the 1980s, the model men and the optical effects units held sway in the world of movie VFX. Computers were on the way, but first the world's effects teams had to deal with the little problem of colour. By Andy Stout.

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

World War Z VFX Breakdown

Published in Post

This past summer's blockbuster zombie epic, World War Z, astounded audiences with terror at the largest of scales. Visual effects house MPC was with realizing much of the film's mind-boggling mayhem...and this VFX breakdown.

Gravity VFX/Stereoscopic Conversion Breakdown

Published in Articles

The critically-acclaimed Gravity thrilled audiences with its mesmerizing portrayal of astronauts struggling with an outer space worst case scenario. Prime Focus World, a leading VFX and post services company, made this breakdown to demonstrate how they created a parallel stereoscopic conversion and VFX workflow for the film.

The Indie Movie Director and the $500m Blockbuster

Published in Post

For those wielding a semi-pro video camera and dreaming that one day they just might make it as the next Spielberg, look no further than Gareth Edwards and his recent monster hit, Godzilla.

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