RedShark News

The Lightworks team announces a massive improvement in Long GOP performance, which means that Editors don't have to transcode from their camera formats before they edit

Big news from the Lightworks team. Windows Beta 11.1 available; supports AVCHD/MP4 transcoding in the free version. Also supports Blackmagic I/O and is compatible with Windows 8

How to Edit - Part 2: Ingest & Assemble

Published in Post & VFX

Part two of our editing feature looks a bringing your material into the NLE

Here's a rare peek into the complexities you might encounter when writing NLE software for Linux. It's a constantly shifting platform, and even the most subtle changes can cause headaches for developers. But there's a good outcome: having solved the problem, the NLE code is more robust than ever. (This is also a good introduction into how a modern NLE copes with Long GOP footage). Lightworks Lead Developer Rob Fearnside shares his insights

Lightworks for Linux: The Developer's Story

Published in Technology & Computing

Lightworks for Linux is approaching its public testing phase. Lead Developer Rob Fearnside answers our questions about how it got to this stage

A new voice in the Moving Image Industry

Published in Business

Lightworks has never been afraid to be different. But these differences are good: top editors say it’s the fastest in the industry. Which brings us to Redshark.

It's a year since Lightworks for Windows (version 11.00) was launched, Now, Version 11.1 is released, dropping HASP, and with a free 30 day Pro trial. If you found Lightworks hard to install or difficult to use with your media - now's the time to give it another try. Loads of other new features too

The slightest mention of Lightworks for Linux sparks a frenzy of interest across the web. Now that Alpha testing is underway, some reviews have started to appear.

 It's a big day for the Lightworks team today because they're releasing a big new upgrade. Even though it's a "point" release, there's a lot of important stuff in there, so let's dive straight in

May you live in interesting times

Published in Post & VFX

It doesn't matter which direction you look - Technology is changing the way we have to think about our work. Oliver Peters explains

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