RedShark News

Freelance colourist Warren Eagles looks at how software colour correctors have changed the grading industry; for better and worse

The art of Colour Rendering

Published in Post & VFX

Human beings come in a variety of exciting colours. Rendering those colours in a pleasing way has been a goal of photography since before photography actually had colours, but it's always going to be an incredibly subjective issue

Using Resolve with the Blackmagic Cinema Camera

Published in Post & VFX

Blackmagic have just released a firmware update for the Cinema Camera which together with the latest version of Resolve bring a few changes to the workflow

Colour Correction basics - an excellent tutorial video

Published in Post & VFX

How often do people really take the time to explain the real basics? With stuff like colour correction, while you can and should rely on your eyes and a good, colour-calibrated monitoring system, you also need to make sure that your graded output is technically OK, or it might be rejected by your client

Nvidia GeForce GTX 980 tested with Resolve

Published in Post & VFX

Red Shark Technical Editor, Phil Rhodes, puts Nvidia's latest and greatest GPU through its paces, giving them a strenous colour correcting workout with Resolve and hardly booting up Elite: Dangerous at all.

A major part of this film's success is surely its glorious use of colour

Colour correction in Blender: an excellent tutorial

Published in Post & VFX

We've just found a really excellent video tutorial about Blender's colour correction tools. It's not just a good lesson in colour manipulation: it reminds us what a powerful tool Blender really is

Color grading in black and white

Published in Post & VFX

Tim Burton’s stop-motion Frankenweenie calls for black and white grading

Colour Grading in the Bedroom

Published in Post & VFX

Software-only colour grading systems have transformed the look of the colour landscape. But not if you want a hardware control surface or top-level manufacturer support. Andy Stout explains.

Here's how to make your films look good

Published in Production

You don't have to rely on digital methods to give a film a distictive "look". Phil Rhodes explains

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