RedShark News

Here's how to make your films look good

Published in Production

You don't have to rely on digital methods to give a film a distictive "look". Phil Rhodes explains

Colour correction in Blender: an excellent tutorial

Published in Post

We've just found a really excellent video tutorial about Blender's colour correction tools. It's not just a good lesson in colour manipulation: it reminds us what a powerful tool Blender really is

Blackmagic Davinci Resolve 10: The full rundown

Published in Post

Here's a full-length, in-depth look at Resolve 10 and the background to its development. RedShark reporter John Burkhart has been talking to Blackmagic about this seminal post production application.

Color grading in black and white

Published in Post

Tim Burton’s stop-motion Frankenweenie calls for black and white grading

Color in TV dramas has never been more sophisticated

Colour Grading in the Bedroom

Published in Post

Software-only colour grading systems have transformed the look of the colour landscape. But not if you want a hardware control surface or top-level manufacturer support. Andy Stout explains.

Processing colour with analogue eyes

Published in Post

Here's something different: An iPad app that teaches colour correction the way it used to be done with analogue film

Redshark's only 10 months old, and our readership is growing all the time. So if you're a new arrival here you'll have missed some great articles from earlier in the year

With digital, file-based production, your experience on-set during productions is a potential minefield. Throw a complicated raw workflow into the equation, and you need help. That's the reasoning behind Magic Bullet's BulletProof

This holiday we're re-running some of our most popular articles, in case you didn't see them the first time. Today: You don't have to rely on digital methods to give a film a distictive "look". Phil Rhodes explains.

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