RedShark News

Was Tron the most influential film ever made?

Published in Business

The sci-fi fave celebrates its 30th birthday with a party in Hollywood. And its event producer makes a controversial yet compelling statement.

How A UK Studio Is Redefining Facial Animation

Published in Post

UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports

Will we ever be able to make convincing CGI humans?

Published in Technology

Will we ever have completely digital actors intermingling with real ones? Will we soon have feature films where dead actors are brought back to life through the miracle of CGI and motion capture? Will computer generated images of humans ever be so good that we can't distinguish them from the real thing in any way?

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

Real-time Ray Tracing gets closer

Published in Production

Ray Tracing, which sits at the luxury end of the CGI spectrum, is hard to do in real time - but it's getting closer

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Exciting CGI animation leads to live action Feature sign-up

Published in Business

There's no better way to get the attention of the big film companies than to make a breathtaking CGI short

It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans

Hyper-realistic CGI and Motion Capture: Big Lazy Robot

Published in Production

More hyper-realistic CGI, with innovative motion capture techniques

Breathtaking CGI cinematic game trailer

Published in Technology

Here's an impressive game trailer that tackles the issues of creating CGI world including human characters head on. And it very largely succeeds

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