It's not easy to make a photo-realistic animation of an eye, but this proves that it can be done - complete with peach-fluff!
3D animation company 3Lateral shows off an impressive facial rigging demo from its work on the Xbox One release title Son of Rome. Plus, a bonus video of the 3DLateral scan process!
There's no better way to get the attention of the big film companies than to make a breathtaking CGI short
Pixar's new animation system allows animators to visualise their characters with all the important detail visible. Like hair!
It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to
The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports