RedShark News

Demented Reality

Published in Production

When you put High Tech and Low Tech together, you get... Low Tech. But it's very funny...

Paperman: a 2D look in a 3D animation

Published in Post

Paperman balances the unique tension between 2D and 3D animation at Disney

This is just a bit of fun, but consider for a moment the range and depth of skills that went in to this amazing piece of work

Exciting CGI animation leads to live action Feature sign-up

Published in Business

There's no better way to get the attention of the big film companies than to make a breathtaking CGI short

It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans

You don't need cameras any more

Published in Technology

Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.

And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.

Stop motion animation gets easier with an iPad

Published in Production

Software company Boinx makes noise at Macworld 2013 with version 2 of istopmotion for iPad, improving on its award-winning app

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Built with Blender: Tears of Steel

Published in Production

For anyone that hasn't seen it yet, Tears of Steel is a heavily CGI-based short film that demonstrates the Open Source Blender's abilities as an end-to-end VFX and finishing pipeline

Here's the inside story on the CGI animations in Life of Pi

Published in Production

Have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have

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