Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to
It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
There’s more to Laika’s latest animated movie The Boxtrolls than meets the eye, not least in the way this ostensibly stop-motion creation seamlessly utilises modern animation techniques and even 3D printing to tell its wonderfully dark, critcally-acclaimed and subversive story.
The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports