RedShark News

Lucasfilm show the future of filmmaking

Published in Post & VFX

George Lucas' production company Lucasfilm, which was recently taken over by Disney, have demonstrated the use of motion capture and video game engines to create real time animated movies. Is this the end of post production as we know it?

A really great resource for anyone wanting to learn this complex software

Blender 2.71 is released

Published in Post & VFX

Blender 2.71, the latest version of the popular and increasingly powerful open source 3D modelling and animation suite, has been released

An amazing glimpse into the (cartoon) future.

Published in Post & VFX

Futurama is about as 2D as a skillfully drawn cartoon can be. But seeing a visualisation of it in 3D is breathtaking!

2012: It was the year of Olympic Technology

Published in Technology & Computing

2012: it was all about the Olympics

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

Architect Asif Khan has created a huge screen that can display images in 3D. It is being used on the Megafon Pavilion at the Sochi Winter Olympics to promote their brand

It's not completely over yet, but during the past few months it seems that industry attitudes towards 3D have hardened and the smart money is now backing 4k. With even cinema audiences now in decline for the format, Andy Stout offers his opinions on what went wrong for 3D

RedShark has been speaking to the Australian I/O specialists Bluefish444. We asked them about their current products and how they see the future shaping up

A Blender full of controversy

Published in Post & VFX

One of our contributing writers, Phil Rhodes, wrote an article critical of the user interface and development management in Open Source Blender. The Blender community rose in its defense. Here’s our response

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