RedShark News

Pixels are dead. Long live Voxels.

Published in Technology & Computing

If you’re getting bored with the daily diet of 4K, 48FPS and stereoscopic announcements (and I hasten to add that I’m not!), then here’s something that might at raise at least one eyebrow by a degree or two.

It’s Volumetric Video.

Researchers at Hewlett Packards laboratories in California have demonstrated a prototype of a 3D display that needs no glasses and is small enough to be incorporated in a moble phone

Lynx: A camera that makes 3D models

Published in Production

This future camera captures the world in 3D models; yet another exciting innovation funded through Kickstarter.

Why is 24p so good? Here's a new theory

Published in Technology & Computing

We've talked about high frame rates before, and why they look "too real".  Now, Redshark contributor Fanjan has a new, fascinating and plausible theory

 We're getting tantalisingly close to crossing the uncanny valley - the chasm between what we can create with our very best CGI efforts and what we actually see in reality

The BBC have put online a simple little video explaining how their election graphics work, or sometimes don't 

A team of physicists from the Heriot-Watt University in Edinburgh has developed a laser-based technology that can take millimetre-precise 3D images up to a kilometre away from an object.

Playable Tokyo 3D projection map

Published in Technology & Computing

For some time, projection mapping has been a hot way for artists and advertisers to engage their audiences. Recently, the technology has gone interactive, as evidenced by a playable website called Tokyo City Symphony.

Blender: love it and/or hate it

Published in Business

Phil Rhodes has strong personal opinions about this powerful but unintuitive software

Blender: Jack of all trades, but in a good way!

Published in Post & VFX

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

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