It's not completely over yet, but during the past few months it seems that industry attitudes towards 3D have hardened and the smart money is now backing 4k. With even cinema audiences now in decline for the format, Andy Stout offers his opinions on what went wrong for 3D
2012: it was all about the Olympics
New technology from 3D-4U Inc. makes its debut at Washington State University’s Martin Stadium. And it may be headed to a screen near you.
If you’re getting bored with the daily diet of 4K, 48FPS and stereoscopic announcements (and I hasten to add that I’m not!), then here’s something that might at raise at least one eyebrow by a degree or two.
It’s Volumetric Video.
One of our contributing writers, Phil Rhodes, wrote an article critical of the user interface and development management in Open Source Blender. The Blender community rose in its defense. Here’s our response
A team of physicists from the Heriot-Watt University in Edinburgh has developed a laser-based technology that can take millimetre-precise 3D images up to a kilometre away from an object.
Karl Schodt is an experienced 3D filmmaker. He believes that 3D's time is still to come; but come it will, and it will be soon
UK -based company releases complete suite of 2D and 3D 4K test material with software to convert into all formats
Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports
James Mathers, Cinematographer and President of the Digital Cinema Society, writes about the state of 3DTV in the Post London Olympic era