Post & VFX

RedShark Review: Telestream Switch 3 Pro offers a host of options to measure the quality of video.
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The Unity game engine has proved capable of some amazing visuals in the past, but nothing has quite prepared us for the realtime rendering it’s pulled off in the short film Adam, powered by nothing more than a GeForce GTX980 graphics card.
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Red Giant has updated its subscription suite of GPU-accelerated effects and transitions, with a particular emphasis on motion graphics.
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Autodesk plans to offer many of its more popular programs bundled in three different cost-saving collections, with each one aimed at a different industry — one will be for media and entertainment. By Keith Fraissinet
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Remember tape-based workflows and how you would first take a project into offline first before hitting the uber-expensive online suite? Craig Marshall does and that process is still reflected in the way he works today.
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Here's an early peek at the Tangent Ripple control surface, which offers some of the functionality of the company's more upscale products at a fraction of the price.
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The LUTx plugin for Final Cut Pro X adds some useful features over and above what you might expect from a  standard LUT plugin.
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Simon Wyndham argues that when grading, especially to an extreme, one should consider whether the grade will enhance or detract from the overall viewer experience.
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Having already provided a guide to some of the new features in Adobe’s latest update to PremierePro, Ned Soltz turns his attention to one other major new thing which Adobe brings to the table with PremierePro 2015.3: VR editing.
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We review ScreenFlow 6 from Telestream, which improves upon the screen capture tool suite from the previous version.
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Adobe has released the updates to the Creative Cloud pro video tools  announced back in April at NAB, which include new features and other improvements in Premiere Pro, After Effects, Audition and Media Encoder. We start with Premiere Pro...
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