RedShark News

The History of VFX Part VI: Models, Make-up & Things That Go Bang!

Published in Post

Andy Stout concludes his look at over a century of VFX in the movies with a glimpse at the pre-digital practical tools and the techniques that have been used over the decades to make an audience's collective jaw hit the floor

Open Source VFX Training

Published in Business

Redshark’s VFX Columnist -HaZ interviews the founder and man behind the VFX Learning Open Source Project, an idea that could well be a game changer in the visual effects industry especially as demand for talent is ever increasing

How to fund a short/independent film - Part 1 of 3

Published in Business

Every film-maker starting out wants to make the best short film, and get the best people and equipment to make it happen - but often with little or no budget at all, all in the hope that the idea is strong enough to get investors and potential co-workers to commit.

This human consciousness would represent humanity, if contact was made with other life forms out there

How do you make a comic book superhero film set in New York? The answer is that you don't make it in New York. Instead, you shoot it in a green-screen studio in New Mexico

VFX news from Europe's IBC

Published in Post

Red-shark's VFX columnist, HaZ, reports on Visual Effects developments at Amsteram's IBC this year.

Motion tracking - from obvious to subtle

Published in Post

Motion tracking is simple to understand, and not so simple to do. And, like a lot of VFX techniques these days, it's getting so good that you don't always know that you're looking at it

The art of Motion Tracking

Published in Post

For most of the history of film, if you wanted to insert something into the picture that didn't exist,  the camera had to be stationary. Motion tracking allows artificial objects to be inserted convincingly into real footage. Phil Rhodes explains

Good CGI is so realistic that you don't always know when you're looking at it. So, Ironically, CGI artists take it as a compliment when their work goes unnoticed.

Gravity VFX/Stereoscopic Conversion Breakdown

Published in Articles

The critically-acclaimed Gravity thrilled audiences with its mesmerizing portrayal of astronauts struggling with an outer space worst case scenario. Prime Focus World, a leading VFX and post services company, made this breakdown to demonstrate how they created a parallel stereoscopic conversion and VFX workflow for the film.

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