RedShark News

The greatest CGI is not in a Sci-Fi film but a costume drama

Published in Post

Baz Lurhmann's The Great Gatsby is built not around expensive sets but probably some of the best CGI ever seen (well, we should probably say "apart from Gravity"  - which, although it's in a CGI league of it's own, is not exactly a historical costume drama)

Good CGI is so realistic that you don't always know when you're looking at it. So, Ironically, CGI artists take it as a compliment when their work goes unnoticed.

Blender: Jack of all trades, but in a good way!

Published in Post

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Motion tracking - from obvious to subtle

Published in Post

Motion tracking is simple to understand, and not so simple to do. And, like a lot of VFX techniques these days, it's getting so good that you don't always know that you're looking at it

Blender: Version 2.70 released - a new UI Era

Published in Technology

The Blender Foundation has released Blender 2.70 – the first release of the 2.7x-series. That series will incorporate major changes to the UI. But unlike the switch from the 2.4x to the 2.5x-series, the changes will be integrated gradually

Olympus Has Fallen: Stunning CGI Breakdown

Published in Post

I don't know about you but I simply can't get enough VFX and Compositing breakdowns. The reason is that special effects are now so good that you don't always know they're there. It's pretty obvious with explosions, but what's definitely not so obvious is when a whole cityscape is fabricated

Built with Blender: Tears of Steel

Published in Production

For anyone that hasn't seen it yet, Tears of Steel is a heavily CGI-based short film that demonstrates the Open Source Blender's abilities as an end-to-end VFX and finishing pipeline

Make your own cityscape in minutes and not man-years

Published in Post

A new cityscape generator from Video Copilot could save hours, if not years...

Here's how Disney uses the power of mathematics to create awesome-looking snow

A User Interface is a piece of history - and the future

Published in Technology

If I told you that User Interfaces play a large part in modern film-making, you might think I'm exaggerating. But I don't think I am

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