RedShark News

Rebuilding Robocop

Published in Post & VFX

The story is familiar and even some of the catchphrases are the same. But José Padilha’s reworking of the iconic 1987 action movie is an altogether sleeker affair

Plurality - Feature film plausibility on a shoestring

Published in Business

The blockbuster science-fiction movie look is now available to anyone with a good story, creative vision and persistance.

Scorcese's punk rock visual effects

Published in Post & VFX

Still believe The Wolf of Wall Street is an Old-School Rags-to-Riches tale? Think Again

3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.

Tempo: Red Giant's calling card

Published in Post & VFX

Increasingly, the makers of visual effects software produce shorts to showcase their products. This week, it’s Red Giant Software’s turn to dazzle

The Great Gatsby: Stunning VFX/CGI breakdown

Published in Post & VFX

You really can't believe what you see these days. And that's even more true for historically-set dramas where to recreate authentic 360 degree retro environments would be so expensive as to severly limit the scope of the productions

Bridging the Uncanny Valley to make realistic CGI humans

Published in Post & VFX

The term 'Uncanny Valley' was originally coined by Japanese robotics professor Masahiro Mori back in 1980 and suggests that as we get close to human realism a huge dip in a ‘familiarity’ graph occurs, indicating a sudden negative response. Now the Digital Human League, a superteam of Hollywood visual effects artists and researchers, is looking to bridge the gap with the creation of convincing synthetic humans.

A really great resource for anyone wanting to learn this complex software

Here's the inside story on the CGI animations in Life of Pi

Published in Production

Have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have

Depth sensing cameras could revolutionise CGI

Published in Technology & Computing

The Z List: One of the great technological leaps forward that failed to really catch on the first time round was the 3D camera - a unit that could automatically capture the z-axis (the "depth axis) of a scene to create depth map information. Perhaps it’s time for the industry to look at them again.

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