There's no better way to get the attention of the big film companies than to make a breathtaking CGI short
This is just a bit of fun, but consider for a moment the range and depth of skills that went in to this amazing piece of work
3D animation company 3Lateral shows off an impressive facial rigging demo from its work on the Xbox One release title Son of Rome. Plus, a bonus video of the 3DLateral scan process!
We're getting tantalisingly close to crossing the uncanny valley - the chasm between what we can create with our very best CGI efforts and what we actually see in reality
The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports
This holiday we're re-running some of our most popular articles, in case you didn't see them the first time. Today: have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have
Have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have
SNSR is part of the Subway Poetry Film series , an anthology commissioned by the Bowery Poetry Club to promote the release of "Token Entry: New York City Subway Poems" (Small Books, 2012). Director Peter Haas explains the process