RedShark News

Blender: Jack of all trades, but in a good way!

Published in Post & VFX

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Here's a way to improve the look of your textures in 3D animation tools like Blender

Lucasfilm show the future of filmmaking

Published in Post & VFX

George Lucas' production company Lucasfilm, which was recently taken over by Disney, have demonstrated the use of motion capture and video game engines to create real time animated movies. Is this the end of post production as we know it?

Playable Tokyo 3D projection map

Published in Technology & Computing

For some time, projection mapping has been a hot way for artists and advertisers to engage their audiences. Recently, the technology has gone interactive, as evidenced by a playable website called Tokyo City Symphony.

Following on from the impressive demo that Nvidia showed last week, the BBC have made a report about the technology being used to create digital likenesses of actors in Hollywood 

Making 3D TV Popular: An Olympian Task

Published in Business

James Mathers, Cinematographer and President of the Digital Cinema Society, writes about the state of 3DTV in the Post London Olympic era

Why is 24p so good? Here's a new theory

Published in Technology & Computing

We've talked about high frame rates before, and why they look "too real".  Now, Redshark contributor Fanjan has a new, fascinating and plausible theory

Is 3D just a phase? Danny Boyle thinks so

Published in Business

Now that the BBC has said that it's not actively pursuing a 3D future any more, does Stereoscopic video have any future? Danny Boyle doesn't think so

An amazing glimpse into the (cartoon) future.

Published in Post & VFX

Futurama is about as 2D as a skillfully drawn cartoon can be. But seeing a visualisation of it in 3D is breathtaking!

This is a product that I wouldn't normally look at. Binoculars for me are purely optical devices and while they're useful, of course, sometimes, they're not something I pay much attention to. So it was with a mild feeling of indifference that I watched this video. But then it dawned on me that the whole industry should be looking at this new Sony product

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