RedShark News

Lucasfilm show the future of filmmaking

Published in Post & VFX

George Lucas' production company Lucasfilm, which was recently taken over by Disney, have demonstrated the use of motion capture and video game engines to create real time animated movies. Is this the end of post production as we know it?

Blender 2.71 is released

Published in Post & VFX

Blender 2.71, the latest version of the popular and increasingly powerful open source 3D modelling and animation suite, has been released

Researchers at Hewlett Packards laboratories in California have demonstrated a prototype of a 3D display that needs no glasses and is small enough to be incorporated in a moble phone

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

A really great resource for anyone wanting to learn this complex software

BBC turns away from 3D

Published in Studio & Broadcast

The BBC have announced they are going to “suspend 3D programming for an indefinite period due to a lack of public appetite for the technology”

Following on from our post about Microsofts Illumiroom technology it seems the BBC are also working on a technology to surround you with images 

Blender pulls a rabbit out of the hat

Published in Technology & Computing

Ever wondered how far you could go with Open Source software? 

Grading with Resolve in 2D & 3D on Exodus: Gods and Kings

Published in Post & VFX

The colour grading process on the Ridley Scott's epic Exodus: Gods and Kings may be instructive for those looking to tackle a project that will be exhibited in 2D and stereoscopic 3D.

It's not easy to make a photo-realistic animation of an eye, but this proves that it can be done - complete with peach-fluff!

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