It’s a great pity that in order to enjoy the benefits of digital imaging, we must use pixels that may only be one of a comparatively small selection of colours, as opposed to the effectively infinite subtlety of nature. Phil Rhodes spreads light and understanding about quantization and noise.
You will hear a lot about codecs when it comes to 4k in the next few months, but the most important one of them all finally reaches an important milestone in January when HEVC hits the Final Draft International Standard stage. Ratification and commercial products supporting it will not be far behind
In a major new article, Phil Rhodes explores the background to HEVC/H.265, and explains what makes it so good at compressing video. Read this if you want to know how almost all video - including 4K - will be delivered in the near future
Even though some people groaned when Sony announced their XAVC codec back in October 2012, it's beginning to look like it is more than just another variation on the h.264 theme. What it may turn out to be is a rich environment for 4K production that is widely supported by NLEs and post production vendors
For most of the history of film, if you wanted to insert something into the picture that didn't exist, the camera had to be stationary. Motion tracking allows artificial objects to be inserted convincingly into real footage. Phil Rhodes explains
Researchers at the University of Bath claim to have invented a codec based not on pixels but on vectors. Vector graphics have been around for a long time but until now they have not been considered to be suitable for general purpose image work - and certainly not for video - because while they have distinct advantages, they are difficult to use where images are complex