RedShark News

VFX goes international

Published in Post

HaZ looks at the trend for post production and VFX to be moved overseas and asks the question: what does this mean to new and existing visual effects artists?

In Part 3 of this 3 part series, HaZ, our VFX correspendent, talks about Networking; not about IP addresses and routers, but getting to know the people you need to know

Andy Stout begins our new six-part series looking at the history of VFX in cinema back where it all started, with early pioneers such as Georges Melies developing the optical effects that Orson Welles would use to such dramatic effect nearly half a century later.

In the third instalment in our series looking at the development of VFX in films, Andy Stout looks at the rise of the computers and takes us from the basic (TRON) to the frankly sometimes terrifying (Jurassic Park)

Tempo: Red Giant's calling card

Published in Post

Increasingly, the makers of visual effects software produce shorts to showcase their products. This week, it’s Red Giant Software’s turn to dazzle

Updated MODO debuts from The Foundry

Published in Post

Not only has The Foundry released a new version of its well-regarded 3D content creation application, MODO, but it has also announced a partnership deal with the MakerBot 3D printing platform.

A cloud based studio?  Yes it’s possible and is already happening

Here are some fascinating things that we learned from our sessions at London's Broadcast Video Expo

The History of VFX Part Two: The Model Men

Published in Technology

From World War II to the 1980s, the model men and the optical effects units held sway in the world of movie VFX. Computers were on the way, but first the world's effects teams had to deal with the little problem of colour. By Andy Stout.

Here's what it really takes to make an iconic VFX sequence

Published in Post

Here's a great video that shows the intensive research and development that goes into creating an iconic VFX shot

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