RedShark News

Rethinking The VFX Industry

Published in Post & VFX

With the recent unfortunate news about the demise of Digital Domain Florida, and with VFX studios downsizing around the world, Redshark’s VFX Columnist HaZ Dulull looks at the reasons for this downturn.

Two very different genre shows, HBO’s Game of Thrones which finished last night and the BBC’s ongoing Jonathan Strange & Mr Norrell, have convinced us that we are in a new era of television special effects and that TV can now do (nearly) everything that film can.

In Part 3 of this 3 part series, HaZ, our VFX correspendent, talks about Networking; not about IP addresses and routers, but getting to know the people you need to know

Gravity VFX/Stereoscopic Conversion Breakdown

Published in Articles

The critically-acclaimed Gravity thrilled audiences with its mesmerizing portrayal of astronauts struggling with an outer space worst case scenario. Prime Focus World, a leading VFX and post services company, made this breakdown to demonstrate how they created a parallel stereoscopic conversion and VFX workflow for the film.

French VFX Facility BUF Compagnie to make software public

Published in Post & VFX

A French Revolution:The name BUF Compagnie is not always the first company to leap to mind when one thinks of the world’s top VFX houses, but you’ve been living under a rock if you haven’t been dazzled regularly by the company’s work. And soon, reports guest author Neal Romanek you will be able to buy the software that produced it. 

Oscar-nominated VFX: Building Interstellar's black hole

Published in Post & VFX

In the run-up to the 2015 Oscar's, we're highlighting nominees in the Visual Effects category. First up: Interstellar and a behind-the-scenes featurette that explains how the production brought its black hole into being.

Blender: Jack of all trades, but in a good way!

Published in Post & VFX

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Home-brew VFX with household objects

Published in Post & VFX

If you haven’t come across Joe Schenkenberg (better known as Joey Shanks) and his PBS Digital Studios show Shanks FX, it’s perhaps time you did as it is a fairly awesome How To mix of home-brew practical effects using household items and digital refinement.

The URSA Mini’s best kept secret?

Published in Production

There has been a lot of focus and attention on the new Blackmagic URSA Mini and its abilities, such as a 15 stop dynamic range, well thought out ergonomics and lighter weight than the full size URSA. However one of its hidden talents may also be one of the most ground breaking, especially given the company's acquisition of the Fusion VFX software.

Autodesk Smoke 2015 Quick Review

Published in Post & VFX

Autodesk Smoke 2015 is one of the few editing systems that can work at almost any resolution and has extensive 3D compositing capabilities, but what is it actually like to work with?

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