RedShark News

Blender: Jack of all trades, but in a good way!

Published in Post & VFX

Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports

Tempo: Red Giant's calling card

Published in Post & VFX

Increasingly, the makers of visual effects software produce shorts to showcase their products. This week, it’s Red Giant Software’s turn to dazzle

In the final installment of Peter Jackson’s video blog, the director introduces The Hobbit’s post crew, while the team scrambles to complete the film.

Weta Digital is at it again! This time, the red-hot VFX house is inventing new ways to overrun the Earth with primates, as evidenced by an illuminating behind the scenes featurette for Dawn of the Planet of the Apes.

Data Bending: Creating Unique Digital Visual Effects

Published in Post & VFX

Here's another chance to read Peter Haas' article on how by doing despicable things to your video data, you can get wonderful results!

Thunderbirds are Go...Again

Published in Production

Recently at Red Shark Towers a friend sent us a link to an HD scan of the title sequence from the iconic UK children's TV series, Thunderbirds. Proving that smooth CGI and eye-popping VFX isn't always necessary, this show has obsessed generations in the UK, despite the fact that it was essentially a puppet show with a few explosions in.

4K Ready? 4K Now! One of the things that was most noticeable about IBC2014 was that 4K is now very much a part of the mainstream. That’s not to say there wasn’t still room for debate, though.

Autodesk switches to subscription-only model

Published in Post & VFX

3D tools company Audodesk is set to follow Adobe’s lead, dropping single product licence fees in favour of a subscription-based system for users of its design, animation and post production products.

From World War II to the 1980s, the model men and the optical effects units held sway in the world of movie VFX. Computers were on the way, but first the world's effects teams had to deal with the little problem of colour. By Andy Stout.

The movie designer who built his own film

Published in Post & VFX

What happens when a celebrated concept artist elects to handcraft their own live-action sci-fi project? David Levy’s Plug is the highly impressive answer.

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