RedShark News

Lightworks may be twenty years old but it's been brought bang up to date and the current release, 11.5, is the last one before it does tri-platform with the arrival of the Mac version

Opinion: Which are the best NLEs right now?

Published in Post & VFX

Jonny Elwyn dishes on the conversation every editor has when meeting another editor.

This new release of Lightworks paves the way for a major new release of Lightworks for Windows and Linux

RedShark's very lucky because we share an office building (and a parent company, EditShare) with one of the most talked-about products in the world of video: Lightworks. We're editorially independent of Lightworks and EditShare, but it certainly helps when we can can sit down next to the developers, product and technical support managers and say "how about making an exclusive for RedShark: the first-ever full-length official demo of Lightworks for Linux"

Version 12 of Lightworks released today as a Public Beta for Windows and Linux. Brings Windows, Linux and Mac versions of Lightworks to parity for the first time

New video showing important new functionality in Lightworks for Windows 11.1

Nine tips to avoid editing meltdown

Published in Post & VFX

We’ve all been there. You’re working on the most important project of your career, and you’re about to collide head-on with your tightest ever deadline. And then, Something Nasty Happens (SNH).

We're not big on analysing Apple here. Apple is what it is and there are hundreds of sites that make a very good living from scrutinising the Cuppertino company. We don't do in-depth analysis of the mobile phone industry either, unless it's something to do with video. But this piece is about Apple, and even more about Samsung

Larry Jordan is a well known video industry figure, whose webcasts are listened to in 175 countries. We asked him about editing, color correction, the cloud, and whether he's looking forward to April's NAB - the biggest show of the year

Here's a rare peek into the complexities you might encounter when writing NLE software for Linux. It's a constantly shifting platform, and even the most subtle changes can cause headaches for developers. But there's a good outcome: having solved the problem, the NLE code is more robust than ever. (This is also a good introduction into how a modern NLE copes with Long GOP footage). Lightworks Lead Developer Rob Fearnside shares his insights

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