Version 12 of Lightworks released today as a Public Beta for Windows and Linux. Brings Windows, Linux and Mac versions of Lightworks to parity for the first time
Lightworks for Linux is available to everyone for the first time. To help you get started, here's an article we published a while back that gives a really good overview of the wonderful world of Linux
The slightest mention of Lightworks for Linux sparks a frenzy of interest across the web. Now that Alpha testing is underway, some reviews have started to appear.
Dell have announced that their linux based XPS13 ultrabook (codenamed "Sputnik") that was launched in the US last November is being updated and launched in Europe. It's a powerful spec, probably intended for developers - but it could be ideal for Lightworks
As excitement mounts over the first showing of Lightworks for OS X, Editshare, Lightworks' parent company, has announced that Scott Hill, a long-time Hollywood editor and Lightworks user, will be giving a talk in the Theatre on the Editshare Booth (SL9010) at NAB
In case you missed them the first time around, we're replaying some of the best articles from 2012. This time - Linux: Read this first! By Phil Rhodes
RedShark's very lucky because we share an office building (and a parent company, EditShare) with one of the most talked-about products in the world of video: Lightworks. We're editorially independent of Lightworks and EditShare, but it certainly helps when we can can sit down next to the developers, product and technical support managers and say "how about making an exclusive for RedShark: the first-ever full-length official demo of Lightworks for Linux"
Here's a rare peek into the complexities you might encounter when writing NLE software for Linux. It's a constantly shifting platform, and even the most subtle changes can cause headaches for developers. But there's a good outcome: having solved the problem, the NLE code is more robust than ever. (This is also a good introduction into how a modern NLE copes with Long GOP footage). Lightworks Lead Developer Rob Fearnside shares his insights