It’s a great pity that in order to enjoy the benefits of digital imaging, we must use pixels that may only be one of a comparatively small selection of colours, as opposed to the effectively infinite subtlety of nature. Phil Rhodes spreads light and understanding about quantization and noise.
This is the first of our series looking at people who run a video production business focusing on their strategy and their technology. Mark McCarthy of Sparky Media Productions specialises in very high quality video which is increasingly obtainable on lower-cost equipment - although he's not afraid to use high-end kit where necessary.
RedShark contributor Freya looks at new ways to get your footage off your camera and back to base
I recently had several hours to play with a pre-release Sony PMW-F55 camera. Sony also supplied me with 2 64gb SxsPro+ cards, the AXS-5 4K recorder, one AXSM 4K media storage, the new LCD viewfinder, the new Olivine battery, and last but hardly least, a new Sony 85mm prime lens
We’ll be one of the first to get our hands on a production version of this amazing device so keep watching for our hands-on review!
This holiday we're re-running some of our most popular articles, in case you didn't see them the first time. Today: Electronics is so completely integrated now that building new equipment is just a matter of glueing together a few parts you can buy from the Internet. Is this true? And is this the biggest threat to traditional camera manufacturers? In this article, we investigate this, and the background to it, in detail
We've just written about the paucity of 4K from Panasonic at NAB this year. Meanwhile, Sparky Media Productions has sent us another stunning set of shots taken in Hong Kong with their Panasonic GH3: a digital still camera that outperforms Panasonic's own AF100 (their large-sensor video camera)
Procam, a UK-based hire company, has shown a huge commitment to 4K by placing the biggest ever order for equipment by a hire company with Sony
Open Source software. Somehow, it makes sense: talented developers contribute to projects in their spare time and the result is often stunningly good software. So what about Open Source hardware? That's different, and it's far more difficult