RedShark News

The human face is surely one of the most challenging objects to animate realistically. To make it look completely real takes a very special kind of talent

As real as CGI skin gets (so far...)

Published in Technology & Computing

In advance of Siggraph 2015, a team of researchers from the University of Southern California details a process for making CGI skin more realistic, taking us one step closer to finally bridging that 'Uncanny Valley'.

Here's an exciting and rather insipiring new sci-fi short, Atropa, featuring gorgeous visuals and deft direction, all of which has been achieved on a shoestring budget.

CGI Martian Landscape - with the nelp of NASA

Published in Studio & Broadcast

Video installation artist uses NASA technical data to create a dark glimpse of the future.

Star Wars: waiting for the breakdown truck

Published in Post & VFX

A nifty piece of CGI is behind this quick comedy clip that imagines a Star Wars incident on a busy motorway

Was Tron the most influential film ever made?

Published in Business

The sci-fi fave celebrates its 30th birthday with a party in Hollywood. And its event producer makes a controversial yet compelling statement.

Alex Roman: Transcendent CGI filmmaking

Published in Production

As a writer, it's not often that I'm lost for words. But that's what happens when I try to describe Alex Roman's CGI film, The Third & the Seventh.

If I told you that User Interfaces play a large part in modern film-making, you might think I'm exaggerating. But I don't think I am

Real-time Ray Tracing gets closer

Published in Production

Ray Tracing, which sits at the luxury end of the CGI spectrum, is hard to do in real time - but it's getting closer

With computer graphics power increasing faster than Moore's Law, we've come a long way in seventeen years...

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