It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports
Fur. It's hard to model in CGI. For a start, it's not one object but hundreds or thousands or millions of them. To make them convincing you have to model them; understanding how they move relative to each other, and to the animal or human that they're attached to
Is CGI actually making films less convincing?
Weta Digital is at it again! This time, the red-hot VFX house is inventing new ways to overrun the Earth with primates, as evidenced by an illuminating behind the scenes featurette for Dawn of the Planet of the Apes.
Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show