More hyper-realistic CGI, with innovative motion capture techniques
Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.
And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.
There's no better way to get the attention of the big film companies than to make a breathtaking CGI short
The term 'Uncanny Valley' was originally coined by Japanese robotics professor Masahiro Mori back in 1980 and suggests that as we get close to human realism a huge dip in a ‘familiarity’ graph occurs, indicating a sudden negative response. Now the Digital Human League, a superteam of Hollywood visual effects artists and researchers, is looking to bridge the gap with the creation of convincing synthetic humans.
3D video - not just stereoscopic video but moving images that you can literally walk around - will need a different kind of camera.
If I told you that User Interfaces play a large part in modern film-making, you might think I'm exaggerating. But I don't think I am
Will we ever have completely digital actors intermingling with real ones? Will we soon have feature films where dead actors are brought back to life through the miracle of CGI and motion capture? Will computer generated images of humans ever be so good that we can't distinguish them from the real thing in any way?
We couldn't resist bringing you this trailer for the film Gravity, starring Sandra Bullock and George Cloony. Directed by Alfonso Cuarón, this is quite simply the most breathtaking trailer we've ever seen