RedShark News

Microphones for Video: What you need to know

Published in Audio

A microphone is a simple component that transforms acoustical energy into electrical energy. However, there is a lot to gain if you select the right microphone for the job. Eddy B. Brixen of DPA Microphones explains.

Plural Eyes 3: Slick Sound Syncing

Published in Post & VFX

Recording audio separately from video is prone to synchronisation problems. Traditionalists use (electronic) clappers and the Timecode from the camcorder. Enter the new way to synchronise: Plural Eyes from RedGiant's Singular Software

A great christmas present (including to yourself).

Published in Audio

We reviewed these at the beginning of the year. I've been using them since then and they're still brilliant. If you want to treat yourself this Christmas...

Atomos Ninja 2 + Nikon D800: Part 2 of 3

Published in Production

Phil Rhodes looks at the Atomos Ninja 2 Field Recorder in this second part of his Nikon D800 + Ninja 2 review.

Why can't you freeze-frame sound?

Published in Audio

There's something rather curious about sound, which is that it can range from a simple, single tone like a sine wave (or a flute, if you like) to a complete orchestra at the climax of a symphony. Even day-to-day background "atmospheres" can be a complex mosaic of hundreds of sonic elements: just think of the din at a supermarket checkout, or the racket at a soccer match when someone scores a goal

Ninja 2 + Nikon D800 Review: Part 1 of 3

Published in Production

DSLR users have long complained that they can't get clean, unadulterated line outputs suitable for high-quality recording. But the D800 is different. Phil Rhodes tests it with an Atomos Ninja 2 Field Recorder

MIDI - 30 years on and still going strong

Published in Audio

MIDI is 30 years old and showing no signs of obsolescence. Nor is the first instrument ever to support it: the Yamaha DX7

Making sounds in the editing room

Published in Post & VFX

Guest Author Vladomir Boboshin details exactly what you can do when your role shifts from editor to emergency sound designer.

Audio brings life to animations

Published in Post & VFX

I was present at the audio mixing stage of Aardman Animations' "The Wrong Trousers" or "Wallace and Gromit" as most people remember it. This stop-motion animation classic was hilarious from the first frame to the last, but for me the most memorable thing was seeing it without sound, and then with sound

 

Well, this is unusual. We're quite used to seeing audio sound effects libraries and samples of all kinds of things from exotic North Korean bagpipes to banjos, but this is something different

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