Redshark’s VFX Reporter HaZ takes a trip to Montpelier to visit Dwarf Labs: a CGI animation studio in Montpellier, just off the French Mediterranean seashore. Dwarf’s ambition is to create world-class computer-generated imagery that appeals to audiences of all ages.
In Part 3 of this 3 part series, HaZ, our VFX correspendent, talks about Networking; not about IP addresses and routers, but getting to know the people you need to know
Here's a great video that shows the intensive research and development that goes into creating an iconic VFX shot
For those wielding a semi-pro video camera and dreaming that one day they just might make it as the next Spielberg, look no further than Gareth Edwards and his recent monster hit, Godzilla.
Every film-maker starting out wants to make the best short film, and get the best people and equipment to make it happen - but often with little or no budget at all, all in the hope that the idea is strong enough to get investors and potential co-workers to commit.
Andy Stout concludes his look at over a century of VFX in the movies with a glimpse at the pre-digital practical tools and the techniques that have been used over the decades to make an audience's collective jaw hit the floor
There has been a lot of focus and attention on the new Blackmagic URSA Mini and its abilities, such as a 15 stop dynamic range, well thought out ergonomics and lighter weight than the full size URSA. However one of its hidden talents may also be one of the most ground breaking, especially given the company's acquisition of the Fusion VFX software.
Here are some fascinating things that we learned from our sessions at London's Broadcast Video Expo