RedShark News

Here are some fascinating things that we learned from our sessions at London's Broadcast Video Expo

Subtle VFX in new WW2 feature film

Published in Post

We like to let you know what RedShark contributors are working on and here's a lovely example. Our VFX (Visual Effects) specialist HaZ has just finished a film as one of the VFX Supervisors working in Brussels and Amsterdam

Gravity VFX/Stereoscopic Conversion Breakdown

Published in Articles

The critically-acclaimed Gravity thrilled audiences with its mesmerizing portrayal of astronauts struggling with an outer space worst case scenario. Prime Focus World, a leading VFX and post services company, made this breakdown to demonstrate how they created a parallel stereoscopic conversion and VFX workflow for the film.

In part 2 of this series, experienced VFX Supervisor HaZ looks at the right and wrong ways to approach studios when you're looking for work

The History of VFX Part Two: The Model Men

Published in Technology

From World War II to the 1980s, the model men and the optical effects units held sway in the world of movie VFX. Computers were on the way, but first the world's effects teams had to deal with the little problem of colour. By Andy Stout.

Thunderbirds are Go...Again

Published in Production

Recently at Red Shark Towers a friend sent us a link to an HD scan of the title sequence from the iconic UK children's TV series, Thunderbirds. Proving that smooth CGI and eye-popping VFX isn't always necessary, this show has obsessed generations in the UK, despite the fact that it was essentially a puppet show with a few explosions in.

In Part 3 of this 3 part series, HaZ, our VFX correspendent, talks about Networking; not about IP addresses and routers, but getting to know the people you need to know

Here's what it really takes to make an iconic VFX sequence

Published in Post

Here's a great video that shows the intensive research and development that goes into creating an iconic VFX shot

The History of VFX Part VI: Models, Make-up & Things That Go Bang!

Published in Post

Andy Stout concludes his look at over a century of VFX in the movies with a glimpse at the pre-digital practical tools and the techniques that have been used over the decades to make an audience's collective jaw hit the floor

A cloud based studio?  Yes it’s possible and is already happening

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