Here's how Disney uses the power of mathematics to create awesome-looking snow
Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.
And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.
Will we ever have completely digital actors intermingling with real ones? Will we soon have feature films where dead actors are brought back to life through the miracle of CGI and motion capture? Will computer generated images of humans ever be so good that we can't distinguish them from the real thing in any way?
It's well-documented that the VFX industry is in a state of flux. Meanwhile, there's a new generation of CGI artists. Here's a piece made by students from the Platige Academy. It's their impressive short 'How to Train Your Robot'.
It's really, really hard to create a GGI human face that's convincing. If you know this, then you also know the reason why so many blockbuster movies (Antz, Bug's life, Cars, WALL•E etc) have been about things and not humans
Anyone working with digital tools today has a wide choice of applications for specialized tasks. An office suite consists of a program for writing text, one for spreadsheets, presentations, a database etc. For a VFX workflow you might use a tool for tracking, one for compositing, one for editing, various tools for simulations and specialized applications for modelling, sculpting, texturing and animation. RedShark contributor and Blender expert Gottfried Hoffmann reports
This is a very successful attempt to build a system that can simulate walking with all types of two-legged characters. It's extremely funny as well!