RedShark News

Broadcast Quality Audio Field Recording with Prosumer Cameras and DSLRs ("Unlocking the Mysteries of ‘Phantom Power"). RedShark contributor Craig Marshall reports

Microphones for Video: What you need to know

Published in Audio

A microphone is a simple component that transforms acoustical energy into electrical energy. However, there is a lot to gain if you select the right microphone for the job. Eddy B. Brixen of DPA Microphones explains.

The pro audio monitors disguised as computer speakers

Published in Audio

Memory chip manufacturer Corsair has quietly been manufacturing a set of 2.1 "computer" speakers that sound far better than they should for the price. In fact, they're pretty much ideal for professional use, if you're on a budget

Zoom H6: A new standard in audio?

Published in Audio

There's going to be no shortage of very highly capable cameras in the next few months and years. DSLRs have been on the video scene for a few years, and now face competition from relatively low-cost cameras aimed directly at the cinematography marketplace

The importance of audio in video making

Published in Audio

Here's a short series of videos from Microphone manufacturers Sennheiser that will help you improve your sound when shooting

Linux and OS X: Ardour DAW now supports video playback

Published in Audio

This high-end Linux and OS X Digital Audio Workstation now supports video playback. Chris Erswell reports

There are advantagest to Adobe CC: you get iZotope tools

Published in Audio

iZotope's audio tools technology is now included with Adobe Premiere Creative Cloud

Plural Eyes 3: Slick Sound Syncing

Published in Post

Recording audio separately from video is prone to synchronisation problems. Traditionalists use (electronic) clappers and the Timecode from the camcorder. Enter the new way to synchronise: Plural Eyes from RedGiant's Singular Software

New Pro Tools: Venerable software reaches version 11

Published in Audio

You can tell that ProTools has been around for a long time. It's just reached version 11 and it looks like this is a significant upgrade, with a brand new "Audio Engine"

 

Well, this is unusual. We're quite used to seeing audio sound effects libraries and samples of all kinds of things from exotic North Korean bagpipes to banjos, but this is something different

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