RedShark News

Pixar shows off its new real-time animation software

Published in Post

Pixar's new animation system allows animators to visualise their characters with all the important detail visible. Like hair!

Blender pulls a rabbit out of the hat

Published in Technology

Ever wondered how far you could go with Open Source software? 

The best video game trailer ever

Published in Post

The greatest video game trailer ever

This holiday we're re-running some of our most popular articles, in case you didn't see them the first time. Today: have you ever heard the collective sound of several hundred people's jaws dropping? If you've been to a cinema where they're showing the Life of Pi for the first time, then you probably have

New PC technologies push performance barriers

Published in Technology

Clock speeds may have been static for a decade, but everything else about PCs is changing. Neil Roberts describes the latest tech.

The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports

This is just a bit of fun, but consider for a moment the range and depth of skills that went in to this amazing piece of work

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

Making Van Gogh move

Published in Production


This was always going to happen. Animated fine art classics. Starting with Vincent Van Gogh

Game of CGI and Compositing

Published in Post

Game of Thrones has amazing production values. How is this possible, across multiple series, with an even remotely sensible production budget? This Behind The Scenes video shows how

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