RedShark News

The free 3D-suite Blender has been released in version 2.67 this week. It includes the fruits of a development that started 5 years ago - the Freestyle line rendering engine. With this new engine it is possible to render lines based on their geometry, with countless possibilities for changing the style like line color, thickness, transparency etc. Blender expert Gottfried Hoffmann reports

The best video game trailer ever

Published in Post & VFX

The greatest video game trailer ever

This is just a bit of fun, but consider for a moment the range and depth of skills that went in to this amazing piece of work

Paperman - where paper and CGI meet

Published in Production

Previously only screened in theaters with the feature Wreck-It-Ralph, Disney released its Oscar-contending short, Paperman, online

Graphics and design in animation

Published in Post & VFX

 We see a lot of excellent 3D work. Some of it is ultra-realistic, and some is incredibly stylised. It all depends on what the production calls for

Lightworks cuts hand-drawn animation

Published in Post & VFX

SNSR is part of the Subway Poetry Film series , an anthology commissioned by the Bowery Poetry Club to promote the release of  "Token Entry: New York City Subway Poems" (Small Books, 2012). Director Peter Haas explains the process

We revisit one of our favorites, a dandypunk, to see what new creative heights he's reached with his unique blend of animation, projection mapping, and performance.

You don't need cameras any more

Published in Technology & Computing

Have a close look at this video clip. It’s an advert for a high-end kitchen worktop manufacturer. Watch it in 720p, and look as closely as you can at the camerawork, the clever use of depth of field, the lighting, and particularly the fresh fruit.

And then reflect on the fact that no cameras - or indeed fruit - were involved in the making of this at all.

Siggraph has produced a trailer highlighting some of the new and exciting experimental stuff that will be presented at the show

Lucasfilm show the future of filmmaking

Published in Post & VFX

George Lucas' production company Lucasfilm, which was recently taken over by Disney, have demonstrated the use of motion capture and video game engines to create real time animated movies. Is this the end of post production as we know it?

EditShare 2014 © All rights reserved. EditShare Logo

Top Desktop version

music Are you sure that you want to switch to desktop version?